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RE: loader/stage2 interaction



> > > product.img:  What prohibits us from doing the same as with the
> > > updates.img?  The two are arguably really about the same thing -
making
> > > modifications to the stage2 image.  The product.img just modifies the
> > > available installclasses.  That's still modifying anaconda's source
> > > files if you think about it.
> > 
> > Yes, but logically, a product.img is more related to your packages than
> > to your installer.  Maybe this is just the sign that we need to blow up
> > install classes like I've been threatening to do for years. 
>
> Well I can certainly just remove the code to download them and then
> you'll have no choices besides fixing product.img or hoping no one ever
> asks for it back.

product.img's are quite useful for creating custom spins w/o needing to run
a full buildinstall.  In our case, we automatically generate them to provide
custom .buildstamp, installclass, and pixmap files.

-Kay


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