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Re: Snes9x



Don, it looks cool, but for some odd reason, the program waits for
signals (mouse or keyboard) to draw each frame.  If I repeatedly press
often, I can get some animation, but it isn't very workable for playing
games.  It seems to wait for input before redrawing the screen.  Looks
like it isn't a CPU power problem, as the screen repeats seem to be
instant.

Or am I overlooking something?

JRDM

On Sat, 28 Nov 1998 axp@grndhg.res.cmu.edu wrote:
> I have compiled snes9x (SNES emulator) for Alpha Linux, and placed the
> binary at http://www.andrew.cmu.edu/~djc2/snes9x.html
> 
> Also I put what I think is the correct patch to version 1.10a (go to
> http://www.snes9x.com/) to make it compile on Alpha linux (sans joystick
> support--probably easy to add.)  
> 
> Don
> 
> (PS:  If I created the patch file incorrectly, please tell me the how to
> do it correctly--I'm kinda new to this.)




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