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Re: 3DFX - it works!!



On Sun, 5 Dec 1999, Rich Payne wrote:

> Yup, that worked. It's fast as well, I'm impressed. Thanks for the help
> Dave.

Yeh it is quite a screamer. 
> I guess the moral of the story is get the source from the 3Dfx website,
> not the XFree86 site.

Yep; one thing I have noticed which worked with my Matrox card in the
XFree 3.9x code but doesn't with the 3DFX is the xgamma command.

Looking at the 3D code a bit I can see some intersting problems on the
horizon; the Glide code seems to have a threading library which wants a
definition of a 'fence post' - I'm presuming this is some form of
cache/write back/PCI buffer clear - hmm.

Dave

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