Diana Fong wrote:
My feedback on the matter is...24x24 should remain in perspective,
16x16 definitely simplified and "flat". However there are also 18
and 22 sizes...22 are usually used in the panel area. In the
attached mockup are also a few 22x22 icons on the upper right area of
the panel. Dunno...I think they look ok as well. Maybe the break
down point is then at 18?
I don't know, in the attached screenshot they look muddy/blurry to me.
The edges of the clapper in the sound/video icon, for example, seems
to disappear into the background. Put the two side-by-side and squint.
The isometric 24x24 icons disappear into the background while the
straight-on ones hold their own. If I have time I'll run that
low-vision simulation function on the two side-by-side.
Also, was any bitmap cleaning up done on these? The vector files
should be modified to produce bitmap results like this.
Is this a mockup or screenshot?
~m
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