I am heading towards that in my case. My view will be that the server
code is written expecting something that 2.4.xx gives FPU wise and
2.6.xx gives differently. The code is closed sourced? If it isnt it
would be interesting to find out where it is goofy now.. because it
might affect other people doing scientific code who assume that their
code works on 2.4 it will work smae on 2.6
I agree that this has implications in areas other than this game server
code, but the game engine code is closed sourced. I could write
Electronic Arts and ask them, however I don't expect they will care to
listen. They never replied to any of my email when I wrote them asking
for non-proprietary information to develop some anti-cheat code to help
the gaming community so I don't expect them to care now when their
proprietary code is involved. I can try, but I think I would need some
fairly strong arguments and perhaps the backing of someone else who
isn't the leader of a competitive gaming team. If it had an impact on
homeland security...maybe they'd help...maybe. ;)