Nvidia packaging in Fedora (Summary)
Ivan Gyurdiev
ivg2 at cornell.edu
Fri Jan 28 21:24:12 UTC 2005
> you would think that... but as soon as you build applications against
> the nvidia headers.. you see such a rational thought contradicts
> reality.
Well that sucks. Sounds like a bug that should be fixed by Nvidia then.
> > How do you make use of the Nvidia extensions with the Mesa headers?
> You dont.
>
> if you really really really want to tie your binary to the existence
> of nvidia hardware and libs.. you use nvidia's headers and libs at
> compile time. And with livna's rpms you can do exactly that by setting
> appropriate -L and -I to point to the nvidia libs and headers when you
> are building/linking at compile time. This however is seldom
> something a community contributor wants to do.
I don't know what kind of extensions are offered.
If some of them optimize for nvidia hardware then it
makes perfect sense to me.
> I think at this point... your questions are best answered by
> rebuilding sourcecode into binaries for yourself and watching the
> truth unfold.
Heh, okay I give up on this.
--
Ivan Gyurdiev <ivg2 at cornell.edu>
Cornell University
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