AIGLX packages for FC5 (and rawhide)

dragoran dragoran at feuerpokemon.de
Thu Apr 20 17:12:24 UTC 2006


Kristian Høgsberg wrote:
> Hi,
>
> I've set up a yum repository with AIGLX packages for FC5.  It's on 
> download.fedora.redhat.com:
>
>   http://download.fedora.redhat.com/pub/fedora/projects/aiglx
>
> and there's a aiglx.repo file there that can be dropped into 
> /etc/yum.repos.d.  With that,
>
>     $ yum --enablerepo=aiglx update
>
> should pull down the AIGLX package set.  The packages are just the 
> rawhide RPMs rebuilt for FC5, so they're a little rough around the 
> edges.  That said, if the metacity compositor isn't enabled (see 
> below), things should be pretty stable.
>
> Here's an overview of the features and tweakable settings in the 
> current versions of the repository packages.  Since rawhide has the 
> same packages the instructions below can also be used with a recent 
> rawhide system:
>
>   - metacity with compositing manager functionality.  Turn it on using 
> gconf-editor by enabling /apps/metacity/general/compositing_manager or 
> alternatively, use
>
>     $ gconftool-2 -s /apps/metacity/general/compositing_manager --type 
> bool true
>
>   - the metacity build in the repo has wobbly windows as an optional 
> feature.  Set the environment variable USE_WOBBLY to 1 and restart 
> metacity.  For example:
>
>     $ USE_WOBBLY=1 metacity --replace &
>
>   - metacity also has an experimental screen magnifier built in.  Like 
> the wobbly windows this is enabled by setting an environment variable 
> - USE_MAGNIFIER:
>
>     $ USE_MAGNIFIER=1 metacity --replace &
>
>   - real translucency in gnome-terminal.  Enable this by clicking the 
> "Transparent background" radio box in the "Effects" tab of the termnal 
> profile editor dialog.  gnome-terminal may have to be restarted for 
> this to take effect - pkill gnome-terminal should do the trick.
>
> There are a number of known bugs with these packages, so go easy on 
> bugzilla :).  Specifically,
>
>   - The damage events doesn't always kick in, so sometimes window 
> contents doesn't update properly.  A workaround for this is to switch 
> desktop back and forth.
>
>   - The drop shadows look weird on shaped/argb windows, for example 
> xeyes, the notify bubbles and well, even the rounded metacity corners. 
> The shadow code is due for an overhaul later, so we're not going to 
> patch over this issue in the short term.
>
>   - Perfomance for in-window updates isn't always great.  We're 
> currently doing too much work when updating textures from pixmaps.  
> It's still possible to optimize this further with the current setup, 
> and longer term the memory architecture in the X server and DRI stack 
> will see some changes that will allow us to optimize this further.
>
> Have fun,
> Kristian
>
where are the x86_64 packages? I thought the bug was fixed.




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