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Re: support for latest (radeon) hardware



On Wed, 2009-01-28 at 09:03 +0100, Hans de Goede wrote:
> Callum Lerwick wrote:
> > On Sat, 2009-01-24 at 23:17 +0100, Kevin Kofler wrote:
> >> That said, it's a tough topic, because regressions tend to really annoy
> >> people, they feel "WTF, this always worked, WhyTF is it no longer working
> >> now?", even though from a purely practical point of view, unfixed bugs (and
> >> not working on some hardware is practically speaking a bug, even though
> >> technically it's a missing feature) are much worse because there's no
> >> working build to revert to.
> > 
> > Your logic is flawed. People with not yet supported hardware, can find
> > supported hardware, or live with workarounds like VESA. You can not make
> > progress by accepting regressions. At best, you are spinning your wheels
> > in place, at worst you are taking one step forward and two steps back.
> > Regression means just that, you are regressing. Fedora is about
> > progress, not regress. The linux kernel has a rather strict
> > no-regressions policy, for good reason:
> > 
> > http://lwn.net/Articles/261713/
> > 
> > I wish Xorg and Fedora as a whole, would adopt a similar policy. I'm
> > very unhappy with how the Xorg update went in F10. Just when we started
> > getting reliable, usable open source OpenGL, F10 came along and broke
> > *everything*:
> > 
> > https://bugzilla.redhat.com/show_bug.cgi?id=474977
> > https://bugzilla.redhat.com/show_bug.cgi?id=441665
> > https://www.redhat.com/archives/fedora-devel-list/2009-January/msg00435.html
> > 
> > Not a single one of my machines works out of the box like they did in
> > F9, they all need work-arounds. But OpenGL support has been quite
> > thoroughly broken. This has pretty well fucked any ability to get back
> > to working on Second Life:
> > 
> > https://bugzilla.redhat.com/show_bug.cgi?id=233946
> > 
> > I have Shit To Do, and it looks like I'm going to have to revert my
> > entire Xorg back to F9 to do it.
> > 
> 
> Yes that is what I've done too (revert back to F-9 Xorg), even though I've been 
> actively working with airlied (congrats with your kid once more) to get things 
> in shape for F-10 and I believe we are in ok shape wrt 2d in F-10 3d is simply 
> not usable in F-10, and since I maintain many games in Fedora I need working 3d.
> 

Didn't I fix the 3D already so it didn't crash for those apps (in
7.2.0-15)? or is it just slow?

The main bug was actually an upstream issue, not kms related in the end.
I'm still awaiting an upstream fix.

Dave.





> Regards,
> 
> Hans
> 


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