Contribution to Extras (an update)

Hans de Goede j.w.r.degoede at hhs.nl
Sat Apr 15 07:29:43 UTC 2006



Tim Jackson wrote:
> Victor Skovorodnikov wrote:
>> */Rahul Sundaram <sundaram at fedoraproject.org>/* wrote:
>>
>>     Thats incompatible with Fedora packaging guidelines. A written 
>> license
>>     should be included that is Free and/or open source is required.
>>
>>
>> Should I get this written license from Paul Riche III, UR Quan Masters 
>> developers or can I write it myself? 
> 
> You need to get it from him; as the author, he is the only person that 
> can set the licensing terms. And in case you missed the subtlety in 
> Rahul's message, it's not the "written license should be included" bit 
> which is so much of a problem (though you should indeed include a text 
> file with the package containing the license as written by the author). 
> The main problem is the fact that the license he gave you isn't a Free 
> software license and is therefore still incompatible with Fedora.
> 
> ("free for non-commercial purposes" isn't Free in this context; we're 
> talking about freedom not free-from-charge here; see:
> 
> http://www.fedoraproject.org/wiki/Packaging/Guidelines#head-76294f12c6b481792eb001ba9763d95e2792e825 
> 
> 
> and, for some background:
> 
> http://www.gnu.org/philosophy/free-sw.html
> 
> )
> 

To be more exact, we're talking about images here, so content not code, 
thus you only need a license which allows free (gratis and unlimited) 
redistribution of the images with your game. This still means that the 
non-commercial clause is unacceptable though. Also where did you get the 
sound FX? those need to be properly licensed too.

Regards,

Hans





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