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PPC (game) testing help needed
- From: Hans de Goede <j w r degoede hhs nl>
- To: Discussion related to Fedora Extras <fedora-extras-list redhat com>
- Subject: PPC (game) testing help needed
- Date: Sat, 25 Feb 2006 00:45:08 +0100
Hi,
I've been working on the Linux port of a cool opensource dos game,
Worminator (3) . The port is complete and I'm planning on packaging this
for fedora soon (right after creating a webpage for it).
The problem is that the dos version used a couple of binary formats
which are just c-structs dumped to disk, since I wanted to keep
compatibility with this because I did not want to have to recreate all
the data / contents stored in this format I've kept these files as is.
I've written code which reads this structures one byte at a time and
then does the right thing with them this works on i386 and x86_64 and
should work on PPC too since this should be endian independent.
So now I wonder if someone could give this a try on PPC, I'm especially
interested in playing the included demo files and in saving / restoring
games and recording demos of you're self and playing these back.
Source is at:
http://home.zonnet.nl/jwrdegoede/worminator/worminator-3.0R2.1.tar.gz
The data is at:
http://home.zonnet.nl/jwrdegoede/worminator/worminator-data-3.0R2.1.tar.gz-split00
http://home.zonnet.nl/jwrdegoede/worminator/worminator-data-3.0R2.1.tar.gz-split01
Sorry I had to split the file because of size restrictions of my sucky
isp. Just concat them together:
cat worminator-data-3.0R2.1.tar.gz-split00 \
worminator-data-3.0R2.1.tar.gz-split01 \
> worminator-data-3.0R2.1.tar.gz
And you get a regular tar.gz file again. Instructions for compiling and
install are in ReadMe.txt
Thanks for testing & Regards,
Hans
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