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Re: PPC (game) testing help needed



Am Samstag, den 25.02.2006, 00:45 +0100 schrieb Hans de Goede:
> So now I wonder if someone could give this a try on PPC, I'm especially 
> interested in playing the included demo files and in saving / restoring 
> games and recording demos of you're self and playing these back.

Allegro segfaults:

#0  blit (src=0x0, dest=0x10b6e6a0, s_x=-172, s_y=-32, d_x=0, d_y=0,
w=344,
    h=64) at ./src/blit.c:706
#1  0x0feb11d8 in popup_dialog (dialog=0xff9033c, focus_obj=4)
    at ./src/gui.c:844
#2  0x0feb1650 in alert3 (s1=Variable "s1" is not available.
) at ./src/gui.c:2394
#3  0x0feb17f8 in alert (s1=Variable "s1" is not available.
) at ./src/gui.c:2416
#4  0x10040e4c in reset_sound ()
#5  0x10040e4c in reset_sound ()
#6  0x10040e4c in reset_sound ()
#7  0x10040e4c in reset_sound ()
#8  0x10040e4c in reset_sound ()
#9  0x10040e4c in reset_sound ()
Previous frame inner to this frame (corrupt stack?)

And another one, running through ssh from another machine. Doesn't make
sense, but should not crash:

#0  0x0febc5c8 in install_keyboard () at ./src/keyboard.c:658
#1  0x1004f0f8 in initialize ()
#2  0x10055cb4 in main ()

Powerbook G4 1,67GHz, allegro from extras.

Regards,
Frank


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