Patent concerns

Sam Arthur Allen dev at atshop3d.com
Sun Jan 20 01:24:39 UTC 2008


On Sat, 19 Jan 2008 16:56:55 -0600, Callum Lerwick wrote:
> On Sat, 2008-01-19 at 20:42 +1000, Sam Arthur Allen wrote:
> > On Thu, 17 Jan 2008 08:09:58 -0500,  Tom "spot" Callaway" wrote:
> > > No, the patent is pretty darned specific. Its "targets moving in a
> > > straight line" to a "predetermined point or line", and the player
> > > having to hit a button at that precise point or line to get
> > > points. If you're shooting the target, doesn't apply. If there is
> > > cursor motion involved, doesn't apply.
> > 
> > What a crock of @#$%, I've seen this been done a few times.
> > "Parappa the Rapper" on PS1 from 1995 comes to mind, it does
> > *exactly* what the above paragraph states.
> 
> The Parappa "targets" did not move. They were static, and used a
> moving cursor:
> 
> http://video.google.com/videoplay?docid=-1592483888067882190
> 
> So no this particular patent doesn't apply, so it isn't prior art.
> Also possibly notable is you were rewarded bonus points for
> ad-libbing more advanced raps than the game requires, as the person
> playing demonstrates. :)

Glad to be corrected :) but I still can't help but be annoyed that I
have seen this thing been done before from the Amiga/C=64 era.

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