S. Gongola wrote:
I mostly pipe everything through SDL. mplayer works through SDL, and most
games use SDL. Like when I'm playing a shooting game when I press fire, I
hear the shooting sound about a second later. Can I do anything to SDL to
give it realtime priority?
I had similar issue when i switched from oss to alsa (via mobo with
onboard sound, 2.4.22-1.2174.nptl kernel). Look at the logs, there sould
be a few lines at the sound card initialization that asks you to set an
option for the driver. I tried one and now there are no more delays.
(I'm not at my box now so i can't tell you exact name and value of the
option)