F11 Xorg/Mesa/DRI testing proposal

James Laska jlaska at redhat.com
Fri Feb 13 16:14:31 UTC 2009


Thanks for the initiative, this is a great project idea!  I'm not an
xorg expert, but some comments below ...	

On Fri, 2009-02-13 at 01:38 +0100, FD Cami wrote:
>  Running test cases only requires having the missing hardware, some
> free
> time, and being able to use bugzilla.
> Possible test cases are basic 2D tests, for instance x11perf and full
> screen movies ; 3D tests, like glxgears and mesa-demos, then GL
> regression testing with using piglit.
> Desktop effects using Compiz/KDE would be next, then to 3D
> applications
> like Blender, ending with 3D games like GL-117 and FlightGear for
> instance.

In my experience ... diagnosing, debugging and fixing Xorg issues is
fairly difficult to do remotely.  Especially when the system
hangs/crashes/freezes.  Is there a set of basic information we should
provide the developers to ensure that have all they need to "process"
the defect?

      * What system configuration is under test (smolt profile)
      * What test is being executed (links to wiki tests or piglit
        info)?
      * Any config or log files captured during testing (messages,
        Xorg.0.log, dmesg)?  
      * Instructions or script to setup kdump for capturing kernel
        crashes (http://fedoraproject.org/wiki/Kernel/kdump)?
      * An optional Xorg debug package or something that enables verbose
        debugging output (if requested by development)?

Thanks,
James
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