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Re: fvwm2 probs



You need to work on two settings in your .fvwm2rc file:

	1)  XORvalue 255 (I have mine at 255 and it works fine)
    
	2) # if the window occupies less than n% of the screen, draw it opaque
	   OpaqueMoveSize 100

	I have mine set to 100, because I WANT it to move the whole window. If
you reduce that to 0-10 (in the very small range) it will move a
highlight frame, and wait until you let go of the mouse to move the
window.

	Should get ya going! Deffinately move up to fvwm2, it's generations
ahead of fvwm.

			Ric





Donovan Rebbechi wrote:
# if the window occupies less than n% of the screen, draw it opaque
OpaqueMoveSize 100

> 
> Hi. I am having a small prob with fvwm2. I can't work out how to move
> windows in the semi-opaque way that fvwm does. ( on fvwm, when you move
> the window, an outline of the window appears, and you 'move' the outline
> of the window, and position it, and when you release the mouse button, the
> window moves. Well I can't work out how to get fvwm2 to do the same thing.
> I can set move opaque , but that's not what I want. When I don't have move
> opaque switched on, it doesn't show any outline of the window when I move
> it, making it extremely hard to position windows. This is so annoying that
> I am just using fvwm1, but I would like to use fvwm2 if i can get the
> window move to work properly.
> 
> -- Donovan
> 
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