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Re: Machine Lockups (OpenGL apps using NVidia driver)



Hi all.

Further to my post dated 220604 and the reply from John Morris dated the same day.

It looks like the new NVidia driver [http://www.nvidia.com/object/linux_display_ia32_1.0-6106.html ] seems to have fixed the problem I was experiencing [http://www.redhat.com/archives/taroon-list/2004-June/msg00327.html].

I originally posted in reply to the post of Brett Morrow [http://www.redhat.com/archives/taroon-list/2004-April/msg00352.html].

To be clear, the machine doesn't hang now. The example OpenGL crasher program seg faults (as intended) and dumps core correctly. I am not setting NvAGP anymore, so it will use the default (Option "NvAGP" 3 in XF86Config). This appears to be very good news.

I'd advise anyone who has had similar problems to try updating to the newer NVidia driver.

Shannon.

--
Shannon Skerritt
System Administrator
Systems Analysis Laboratory, Boeing Australia Limited
Email: shannon skerritt boeing com
Phone: +61 07 3306 3740



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