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Re: Target audience

On 10/27/2009 06:56 AM, Mike McGrath wrote:

> I think this would be a good FUDCon topic actually.  We've gotten pretty
> ok at ballparking stuff like this.  I think the logic to find this number
> would look something like this:
> 1) The more experimental rawhide release would behave almost exactly as it
> does now.  Probably some additional builds because people will be quicker
> to try stuff out.  Since we don't have this number I might propose an
> additional 10%, I'll look through logs though to see if I can't get a
> better feel for this.
> 2) The less experimental rawhide (next-release) would likely have fewer
> builds then the experimental rawhide (and probably fewer then the current
> rawhide) but probably more then what is in our current stable release.

I think it would be useful if we call them by different names rather
rather than calling them both Rawhide.


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