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Re: Screensavers in FC3



Mike Fedyk wrote:

How about a four way split (feel free to come up with better names)?

screensavers-base
screensavers-3d
screensavers-pretty (all judged to be better than the ones in misc)
screensavers-misc (all of the ones you'd love to leave out completely)

Wouldn't it be better to create a separate OpenGL screensavers package? Or is that the -3d package? I have a dual-head setup, one nvidia geforce4mx and an old sis pci card. I like to run flurry, but it needs OpenGL and unfortunately that sis card doesn't support it. So if my system starts the screensaver one monitor has the pretty flurry visuals and the other one prints out some errors. Having different screensavers on each screen would probably involve changing xscreensaver?


Nils.
--
"I got a funny feeling they got plastic in the afterlife" - Beck



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