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Re: how is pulseaudio supposed to work?

On Thu, 2007-12-13 at 22:22 +0100, Leszek Matok wrote:
> Dnia 2007-12-13, o godz. 15:54:07 Will Woods <wwoods redhat com> napisaƂ(a):
> > A preliminary driver was written in April:
> > http://www.nabble.com/PulseAudio-output-for-SDL-to10047401.html
> > I dunno what the status of that is now, but Lennart has said that we'll
> > get native support by F9. Let's hope.
> Replies to the message you've shown state that it got included a month after.
> It's also a prominent number one item in SDL change log at
> http://www.libsdl.org/release/changes-1.2.html
> (1.2.12 is in F8). Was there a problem with it, or simply noone noticed the
> option of setenv SDL_AUDIODRIVER pulse?

Well it appears it slipped in under the radar...

setenv will not work, Pulse support is not compiled in at all. This
should do it:

--- SDL.spec    2007-11-06 10:18:15.000000000 -0600
+++ SDL.spec       2007-12-13 17:25:16.000000000 -0600
@@ -19,6 +19,7 @@
 BuildRoot: %{_tmppath}/%{name}-%{version}-root
 BuildRequires: arts-devel audiofile-devel
 BuildRequires: esound-devel alsa-lib-devel
+BuildRequires: pulseaudio-libs-devel
 BuildRequires: libXext-devel libX11-devel
 BuildRequires: libGL-devel libGLU-devel
 BuildRequires: libXrender-devel libXrandr-devel gettext-devel
@@ -73,6 +74,7 @@
    --enable-dlopen \
    --enable-arts-shared \
    --enable-esd-shared \
+   --enable-pulseaudio-shared \
    --enable-alsa \
 make %{?_smp_mflags}

I suppose I'll build me a package and see what happens...

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