Please modify your OpenGL using games to use opengl-games-utils
Hans de Goede
j.w.r.degoede at hhs.nl
Wed Oct 3 13:24:30 UTC 2007
Doncho N. Gunchev wrote:
> On Tuesday 2007-10-02 18:05:38 Hans de Goede wrote:
>> Ian Chapman wrote:
>>> Doncho N. Gunchev wrote:
>>>
>>>>> for all games just by exporting the environment variable. Since you
>>>>> are asking for the games packages to use this by default, there needs
>>>>> to be a per-user way to disable the script action on multi-user
>>>>> configurations.
>>>> Why not a checkbox - don't show this warning again? If checked - touch
>>>> a file (say ~/.no_video_warning) and don't bother the user again.
>>>>
>>>> I think the user should be able to abort the game start, to start anyway
>>>> and to start anyway and never be bothered again.
>>>>
>>> +1
>>>
>>> To be fair I haven't see the script (yet) but that sounds a like a
>>> sensible suggestion to me. The user should have the option of continuing
>>> regardless, if they so choose, and not to be bothered again. This should
>>> be as simple as possible and done graphically, ideally at launch time.
>>>
>> There are 2 issues with these train of thoughts:
>> 1) There really is no reason to want to run fullscreen OpenGL programs without
>> hardware acceleration, they will not be usable <period>. If you don't
>> believe me, try it!
>
> I know, from a long time. Users *should* be able to see it with their own eyes.
>
>> 2) The current wrapper uses zenity, so it cannot do the advenced kind of
>> dialogs with a checkbox people ask for.
>>
>
> Well... improvise:
>
> ans=$(zenity --list --text "Your video..." --radiolist --column "Pick" \
> --column "Option" FALSE "Run" TRUE "Don't run" FALSE "Never run such programs" \
> FALSE "Always run regardless"); echo $ans
>
I don't think we want the "Never run such programs" option, as from then on
such programs would silently fail. But other then that it might be ok. I would
need to see it. If someone wants to spend some time on implementing this and it
doesn't look horrible I would be more then happy to take a patch for this.
Please submit any patches through bugzilla.
Regards,
Hans
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