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Re: Open source Cg compiler?



On Wed, 2009-04-08 at 02:57 -0500, Callum Lerwick wrote:
> ... Or spend your time and energy on something useful like
> implementing GLSL instead.

Furthermore, supposedly Cg and HLSL are virtually identical, and ATI
came up with this:

http://sourceforge.net/projects/hlsl2glsl

Which is BSD licensed and (apparently) fully functional. With some minor
hacking you could probably get full Cg support too.

There's also this:

http://graphics.stanford.edu/~danielrh/babelshader.html

Which seems focused on the older PS2.0/ARB assembly languages. Source is
available, but I can't find a license grant of any kind in it...

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