On Sat, 2009-01-24 at 23:17 +0100, Kevin Kofler wrote: > That said, it's a tough topic, because regressions tend to really annoy > people, they feel "WTF, this always worked, WhyTF is it no longer working > now?", even though from a purely practical point of view, unfixed bugs (and > not working on some hardware is practically speaking a bug, even though > technically it's a missing feature) are much worse because there's no > working build to revert to. Your logic is flawed. People with not yet supported hardware, can find supported hardware, or live with workarounds like VESA. You can not make progress by accepting regressions. At best, you are spinning your wheels in place, at worst you are taking one step forward and two steps back. Regression means just that, you are regressing. Fedora is about progress, not regress. The linux kernel has a rather strict no-regressions policy, for good reason: http://lwn.net/Articles/261713/ I wish Xorg and Fedora as a whole, would adopt a similar policy. I'm very unhappy with how the Xorg update went in F10. Just when we started getting reliable, usable open source OpenGL, F10 came along and broke *everything*: https://bugzilla.redhat.com/show_bug.cgi?id=474977 https://bugzilla.redhat.com/show_bug.cgi?id=441665 https://www.redhat.com/archives/fedora-devel-list/2009-January/msg00435.html Not a single one of my machines works out of the box like they did in F9, they all need work-arounds. But OpenGL support has been quite thoroughly broken. This has pretty well fucked any ability to get back to working on Second Life: https://bugzilla.redhat.com/show_bug.cgi?id=233946 I have Shit To Do, and it looks like I'm going to have to revert my entire Xorg back to F9 to do it.
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