Am Freitag, den 12.06.2009, 19:55 +1000 schrieb Eric Springer: > 2009/6/12 Christoph Höger <choeger cs tu-berlin de>: > > Could you explain why mp3 (or ogg) encoding is not a "real world" > > benchmark? I do this quite often. > > Because they are comparing file system on what is a CPU bound test. Notice > how all the file systems perform the same. That was their conclusion, too: Anyone who wants fastest possible encoding can use any filesystem. But it has to be measured, as the difference in ogg encoding shows. That's what makes up "Real World" tests IMO: To test even side effects no one would ever really think of. As in "real world" you will probably store your encoded files on your filesystem it is good to see that there are no regressions.
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