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Re: InstantMirror Project: Google Summer of Code 2009

Orion Poplawski wrote:
On Wed, March 18, 2009 8:53 pm, Warren Togami wrote:
Ed Swierk wrote:
On Thu, Mar 12, 2009 at 11:23 PM, Warren Togami <wtogami redhat com>
The original InstantMirror certainly has its limitations, but in its
defense I would point out that it's survived a couple of years of
constant use as the default Fedora repo at my company, with zero
maintenance (I'm not even sure where the machine hosting it has
Wow, you are using it despite the lack of cleanup?  You don't run out of
  disk space?

I use it to.  Wrote a simple script that uses rsync to cleanup.  Only need
to run it a couple times a year.  Disk space is cheap, and you really
don't need that much when you no longer mirror all of the game data you
don't need.

The lack of cleanup was only one problem. Another was it did not handle multiple users using it simultaneously.

Do you actually make use of the directory and filenames where it stores
the files directly?  If not, then you will find that a reverse squid
proxy cache works great because it cleans up after itself.

I do use it quite a bit.  Not strictly necessary, but convenient.  I also
like having the history and being able to go back to old updates packages
for debugging.

You know you can grab old versions of packages from here?


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