rpms/pipenightdreams/devel pipenightdreams-0.10.0-sanitize.patch, NONE, 1.1 pipenightdreams.spec, 1.1, 1.2
Hans de Goede (jwrdegoede)
fedora-extras-commits at redhat.com
Fri Apr 7 15:36:56 UTC 2006
Author: jwrdegoede
Update of /cvs/extras/rpms/pipenightdreams/devel
In directory cvs-int.fedora.redhat.com:/tmp/cvs-serv8218
Modified Files:
pipenightdreams.spec
Added Files:
pipenightdreams-0.10.0-sanitize.patch
Log Message:
* Fri Apr 7 2006 Hans de Goede <j.w.r.degoede at hhs.nl> 0.10.0-2
- Remove use of a trademarked term from %description, manpage and docs
pipenightdreams-0.10.0-sanitize.patch:
--- NEW FILE pipenightdreams-0.10.0-sanitize.patch ---
diff -ur pipenightdreams-0.10.0.orig/README pipenightdreams-0.10.0/README
--- pipenightdreams-0.10.0.orig/README 2001-10-12 22:02:34.000000000 +0200
+++ pipenightdreams-0.10.0/README 2006-04-07 17:15:52.000000000 +0200
@@ -9,7 +9,7 @@
http:://www.libsdl.org/projects/pipenightdreams
-This game is a pseudo-clon of an old game called PipeDream. I say pseudo-clon
+This game is a pseudo-clon of an old pipeline arcade game. I say pseudo-clon
because I don't have the original one so I've been working just with the facts
I remember. I've written it in my spare time during the last twelve months (as you
can see my spare time is not much).
diff -ur pipenightdreams-0.10.0.orig/man/pipenightdreams.6 pipenightdreams-0.10.0/man/pipenightdreams.6
--- pipenightdreams-0.10.0.orig/man/pipenightdreams.6 2002-03-23 22:17:05.000000000 +0100
+++ pipenightdreams-0.10.0/man/pipenightdreams.6 2006-04-07 17:30:39.000000000 +0200
@@ -6,23 +6,19 @@
.SH SYNOPSIS
-\fB pipenightdreams\fP [\--datadir <DATADIR>] [\--fullscreen]
+\fBpipenightdreams\fP [\--datadir <DATADIR>] [\--fullscreen]
.SH DESCRIPTION
-\fB pipenightdreams\fP is a PipeDream style game. The objetive of the game is to carry
-liquid from some point to the exit using different kinds of pipes. On each level
-there is a minimum number of required pipes that should be at least reached for it
+\fBpipenightdreams\fP is a puzzle-game where the objective is to carry liquid
+from some point to the exit using different kinds of pipes. On each level there
+is a minimum number of required pipes that should be at least reached for it
to be completed.
The score is increased by using as many pipes as possible an by collecting various bonus
tokens making the liquid pass through their pipes. There are also life bonus and,
hopefully soon, "freeze tokens".
-The game is not exactly a copy of PipeDream. It's based only on the facts
-I remember and on many other things which have been added, or changed hoping for making
-it better.
-
.SS KEYS
The game is entirely played using the keyboard and the key layout is as follows:
.IP SPACE
@@ -49,9 +45,7 @@
.SH OPTIONS
\fB --datadir <CUSTOM DATA DIR> \fP is used when
-the data directory is not the default one (\fB /usr/share/games/pipenightdreams\fP
-if installed from a rpm package and \fB /usr/local/share/games/pipenightdreams\fP
-when installed by compiling the source package).
+the data directory is not the default one (\fB/usr/share/pipenightdreams\fP).
\fB --fullscreen \fP switchs to fullscreen mode.
Index: pipenightdreams.spec
===================================================================
RCS file: /cvs/extras/rpms/pipenightdreams/devel/pipenightdreams.spec,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -r1.1 -r1.2
--- pipenightdreams.spec 7 Apr 2006 11:12:45 -0000 1.1
+++ pipenightdreams.spec 7 Apr 2006 15:36:56 -0000 1.2
@@ -1,6 +1,6 @@
Name: pipenightdreams
Version: 0.10.0
-Release: 1%{?dist}
+Release: 2%{?dist}
Summary: Connect the waterpipes to create a proper pipeline
Group: Amusements/Games
License: GPL
@@ -9,20 +9,23 @@
Source1: %{name}.desktop
Patch0: pipenightdreams-0.10.0-gcc41.patch
Patch1: pipenightdreams-0.10.0-datadir.patch
+Patch2: pipenightdreams-0.10.0-sanitize.patch
BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n)
BuildRequires: SDL_image-devel desktop-file-utils
%description
-PipeNightDreams is a game similar to the classic PipeDream. It has 25 levels
-with increasing difficulty, and you can create your own by just editing
-text files. It has a lot of cool graphics, score, lives, required pipes
-per level and an easy and fast interface.
+PipeNightDreams is a puzzle-game where you must race against the clock to
+connect the waterpipes to create a proper pipeline before the water starts
+flowing. It has 25 levels with increasing difficulty, and you can create
+your own by just editing text files. It has a lot of cool graphics, score,
+lives, required pipes per level and an easy and fast interface.
%prep
%setup -q
%patch0 -p1 -z .gcc41
-%patch1 -p1 -z .gcc41
+%patch1 -p1 -z .datadir
+%patch2 -p1 -z .sanitize
%build
@@ -77,5 +80,8 @@
%changelog
+* Fri Apr 7 2006 Hans de Goede <j.w.r.degoede at hhs.nl> 0.10.0-2
+- Remove use of a trademarked term from %%description, manpage and docs
+
* Wed Apr 5 2006 Hans de Goede <j.w.r.degoede at hhs.nl> 0.10.0-1
- initial Fedora Extras package
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