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[Bug 173722] Review Request: stratagus - Real-time strategy gaming engine



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Summary: Review Request: stratagus - Real-time strategy gaming engine


https://bugzilla.redhat.com/bugzilla/show_bug.cgi?id=173722





------- Additional Comments From lemenkov newmail ru  2006-03-30 03:52 EST -------
(In reply to comment #13)
> Successfully built for  FE-Devel.

Oops. 

===========================================

configure: creating ./config.status
config.status: creating Rules.make
+ /usr/bin/make -j2
gcc -o stratagus src/action/obj/action_attack.o src/action/obj/action_board.o
src/action/obj/action_build.o src/action/obj/action_die.o
src/action/obj/action_follow.o src/action/obj/action_move.o src/action/o
bj/action_patrol.o src/action/obj/action_repair.o
src/action/obj/action_research.o src/action/obj/action_resource.o
src/action/obj/action_returngoods.o src/action/obj/action_spellcast.o
src/action/obj/action_
stand.o src/action/obj/action_still.o src/action/obj/action_train.o
src/action/obj/action_unload.o src/action/obj/action_upgradeto.o
src/action/obj/actions.o src/action/obj/command.o src/ai/obj/ai.o src/ai/ob
j/ai_building.o src/ai/obj/ai_force.o src/ai/obj/ai_magic.o src/ai/obj/ai_plan.o
src/ai/obj/ai_resource.o src/ai/obj/script_ai.o src/beos/obj/beos.o
src/stratagus/obj/script.o src/stratagus/obj/script_player.
o src/stratagus/obj/stratagus.o src/stratagus/obj/construct.o
src/stratagus/obj/groups.o src/stratagus/obj/iolib.o
src/stratagus/obj/mainloop.o src/stratagus/obj/player.o src/stratagus/obj/pud.o
src/stratagus
/obj/selection.o src/stratagus/obj/spells.o src/stratagus/obj/script_spell.o
src/stratagus/obj/util.o src/editor/obj/script_editor.o
src/editor/obj/editloop.o src/editor/obj/editor.o src/editor/obj/edmap.o sr
c/game/obj/campaign.o src/game/obj/game.o src/game/obj/intro.o
src/game/obj/loadgame.o src/game/obj/savegame.o src/game/obj/trigger.o
src/map/obj/script_map.o src/map/obj/script_tileset.o src/map/obj/map.o sr
c/map/obj/map_draw.o src/map/obj/map_fog.o src/map/obj/map_rock.o
src/map/obj/map_save.o src/map/obj/map_wall.o src/map/obj/map_wood.o
src/map/obj/minimap.o src/map/obj/tileset.o src/missile/obj/script_missil
e.o src/missile/obj/missile.o src/movie/obj/avi.o src/movie/obj/movie.o
src/movie/vp31/obj/BlockMapping.o src/movie/vp31/obj/DCT_decode.o
src/movie/vp31/obj/DDecode.o src/movie/vp31/obj/DFrameR.o src/movie/vp
31/obj/DSystemDependant.o src/movie/vp31/obj/FrameIni.o
src/movie/vp31/obj/Frarray.o src/movie/vp31/obj/Huffman.o
src/movie/vp31/obj/IDctPart.o src/movie/vp31/obj/Quantize.o
src/movie/vp31/obj/Reconstruct.o s
rc/movie/vp31/obj/YUVtofromRGB.o src/movie/vp31/obj/dct_globals.o
src/movie/vp31/obj/pb_globals.o src/movie/vp31/obj/postproc.o
src/movie/vp31/obj/unpack.o src/movie/vp31/obj/vfwPback.o src/movie/vp31/obj/vfw
pbdll_if.o src/network/obj/commands.o src/network/obj/lowlevel.o
src/network/obj/master.o src/network/obj/netconnect.o src/network/obj/network.o
src/pathfinder/obj/astar.o src/pathfinder/obj/script_pathfinder
.o src/pathfinder/obj/pathfinder.o src/pathfinder/obj/splitter.o
src/pathfinder/obj/splitter_debug.o src/pathfinder/obj/splitter_lowlevel.o
src/pathfinder/obj/splitter_zoneset.o src/sound/obj/script_sound.o s
rc/sound/obj/cdaudio.o src/sound/obj/flac.o src/sound/obj/libcda.o
src/sound/obj/mad.o src/sound/obj/mikmod.o src/sound/obj/music.o
src/sound/obj/ogg.o src/sound/obj/sdl_audio.o src/sound/obj/sound.o src/soun
d/obj/sound_id.o src/sound/obj/sound_server.o src/sound/obj/unitsound.o
src/sound/obj/wav.o src/sound/obj/cdda.o src/ui/obj/botpanel.o
src/ui/obj/button_checks.o src/ui/obj/script_ui.o src/ui/obj/icons.o src/
ui/obj/interface.o src/ui/obj/mainscr.o src/ui/obj/menu_proc.o
src/ui/obj/menus.o src/ui/obj/mouse.o src/ui/obj/ui.o src/unit/obj/depend.o
src/unit/obj/script_unit.o src/unit/obj/script_unittype.o src/unit/ob
j/unit.o src/unit/obj/unit_cache.o src/unit/obj/unit_draw.o
src/unit/obj/unit_find.o src/unit/obj/unittype.o src/unit/obj/upgrade.o
src/video/obj/cursor.o src/video/obj/font.o src/video/obj/graphic.o src/vide
o/obj/linedraw.o src/video/obj/png.o src/video/obj/sdl.o src/video/obj/sprite.o
src/video/obj/video.o -lpng -lz -lm -L/usr/lib -lSDL -lpthread -lGL  -lm -lz
-lbz2 -lFLAC -lvorbisfile -lvorbis -logg  -lmikmod
-ldl -llua -llualib -lm  -lz -lm -L/usr/local/lib -I. -O2 -pipe -fsigned-char
-fomit-frame-pointer -fexpensive-optimizations -ffast-math -I./src/include 
-I./src/movie/vp31/include -DUSE_HP_FOR_XP -DMAP_REGIO
NS -O2 -pipe -fsigned-char -fomit-frame-pointer -fexpensive-optimizations
-ffast-math -DUSE_SDL -I/usr/include/SDL -D_REENTRANT -DUSE_OPENGL -DUSE_BZ2LIB
-DUSE_OGG  -DUSE_FLAC -DUSE_MIKMOD  -DUSE_LUA -DUSE_ZL
IB -DUSE_BZ2LIB -I/usr/local/include
gcc: src/action/obj/action_attack.o: No such file or directory
gcc: src/action/obj/action_board.o: No such file or directory
gcc: src/action/obj/action_build.o: No such file or directory
gcc: src/action/obj/action_die.o: No such file or directory
gcc: src/action/obj/action_follow.o: No such file or directory
gcc: src/action/obj/action_move.o: No such file or directory
gcc: src/action/obj/action_patrol.o: No such file or directory
gcc: src/action/obj/action_repair.o: No such file or directory

...

===========================================

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