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UltimateStunts packaged but problems with sound



Hello,

I have prepared a package with UltimateStunts - a remake of famous DOS
game called Stunts
(http://www.ultimatestunts.nl/index.php?page=0&lang=en). Only the spec
file is available at http://fedora.danny.cz/ultimatestunts.spec , srpm
will be uploaded later due some problems with my Internet connection.
Everything looks good - it is under GPL, it compiles on FC6/x86_64 and
in mock for Development/i386, tools can be run etc. But the game itself
has some problem with loading sounds in wav files via the OpenAL/ALUT
libraries. If there is anybody familiar with these sound libraries,
please take a look. The errors are here:

---Sound data
   Loading file cars/generic/engine.wav
    Failed to
load /home/dan/devel/share/ultimatestunts/cars/generic/engine.wav
    ALUT error was: There was already an AL error on entry to an ALUT
function
   Loading file cars/generic/skid.wav
    Failed to
load /home/dan/devel/share/ultimatestunts/cars/generic/skid.wav
    ALUT error was: There was already an AL error on entry to an ALUT
function
   Loading file cars/generic/crash_nonfatal.wav
    Failed to
load /home/dan/devel/share/ultimatestunts/cars/generic/crash_nonfatal.wav
    ALUT error was: There was already an AL error on entry to an ALUT
function
Errror in CDataManager::getObject (shared/datamanager.cpp):
  Object requested with ID 0, but there are only 0  objects of type 9
(Sample)
Neoprávněný přístup do paměti (SIGSEGV)

After reading forums, googling etc. my opinion is that there is some
incompatibility with the CVS snapshot version of OpenAL from Fedora
(Extras) and some previous version which is used by upstream.


		Thanks,
			Dan



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