Music for games

Hans de Goede j.w.r.degoede at hhs.nl
Wed Aug 27 21:37:25 UTC 2008


Chris Norman wrote:
> On Wed, 2008-08-27 at 11:21 +0200, Miriam Ruiz wrote:
>> Hi Hans and Chris,
>>
>> The Debian Games Team is following your steps in this, and fully
>> supports your efforts. If you need or want any help from us at any
>> point, just ask. We'd be very glad to do as much as we can.
> 
> Unfortunately, my firewire mixer that I usually use has just gone back
> to Maudio for repare, so I will not be music making for about a week at
> the least, but it will be a top priority job when I get it back. In the
> mean time, if someone could tell me where to get the blobwars sources,
> then I can get my ideas roling.
> 

You can find the blobwars source here:
http://www.parallelrealities.co.uk/download.php?proj=blobwars&file=blobwars-1.09b2-1.tar.gz&type=zip

> I don't know what mod tracker music is, and I can only do music in wave
> or mp3 format, I will need to give it someone else for conversion.
> 

modtracker music uses samples, together with information when to play which 
simple at which pitch (and volume) to create music, it was very popular in the 
amiga days, and on gravis ultrasound cards.

Regards,

Hans




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