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Re: [Fwd: Tosca widgets, only half the battle]



> Forwarding to fedora-infrastructure-list soit canget more exposure and
> discussion.
>
> -------- Original Message --------
> Subject: Tosca widgets, only half the battle
> Date: Sun, 11 May 2008 12:27:36 -0400
> From: John (J5) Palmieri <johnp redhat com>
> To: Toshio Kuratomi <a badger gmail com>
> CC: tcallawa redhat com, lmacken redhat com, mmcgrath redhat com
>
> After hacking away at MyFedora and producing a lot of ugly code in the
> process I finally sat down the last two weeks to organize everything
> into a framework make it much more extensible and have patterns for
> people to easily create content.  Most of the technologies are
> solidifying into my head and I have been working on hashing out an API
> design behind the user interaction design I had started with.  The issue
> I am running into now is the fact that Turbo Gears and related
> technology come from a monolithic design and adhere too stringently to
> the Model/View/Controller design pattern.  This is really an issue when
> your models, views and controllers can come from different applications
> or even different servers.  MyFedora is of course a mashup of different
> tools and does not fit the, I'm grabbing data from a single database and
> displaying it via a self contained template, mold.  What I need is a
> complete plugin system where a person can write their own self contained
> controllers, templates and static files which then drop in and are
> loaded on the fly, while integrating with the global project.
>

Do we want the myfedora app to be coded in such a way that it works with
lots of technologies?  or do we want to define a standard that the
technologies can implement to make it work with myfedora?

	-Mike


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