Fedora-laptop-list Digest, Vol 33, Issue 5

Miguel Angel Perez mangelp at gmail.com
Tue Feb 3 02:22:34 UTC 2009


As you can see in your log your X is loading nvidia glx that won't work with
the driver for your intel chipset. Login as root (ALT+F2) and type:

       rpm -qa | grep -i nvidia

And then remove any package related with nvidia:

       yum erase [Package names here]

Can't imagine how you ended up with nvidia modules in your system having an
intel graphics chipset.

2009/1/31 YOUDI <youdimail at gmail.com>

> Please  help me ,this is my x server log file.I can't login in fedora10, my
> laptop is sony sz65, Intel Corporation Mobile GM965/GL960 Integrated
> Graphics.
>
> X.Org X Server 1.5.3
> Release Date: 5 November 2008
> X Protocol Version 11, Revision 0
> Build Operating System: Linux 2.6.18-92.1.10.el5 x86_64
> Current Operating System: Linux littlebaby 2.6.27.7-134.fc10.x86_64 #1 SMP
> Mon Dec 1 22:21:35 EST 2008 x86_64
> Build Date: 16 November 2008  08:28:40PM
> Build ID: xorg-x11-server 1.5.3-5.fc10
>     Before reporting problems, check http://wiki.x.org
>     to make sure that you have the latest version.
> Markers: (--) probed, (**) from config file, (==) default setting,
>     (++) from command line, (!!) notice, (II) informational,
>     (WW) warning, (EE) error, (NI) not implemented, (??) unknown.
> (==) Log file: "/var/log/Xorg.0.log", Time: Sat Jan 31 18:09:11 2009
> (EE) Unable to locate/open config file
> (II) Loader magic: 0x7aec60
> (II) Module ABI versions:
>     X.Org ANSI C Emulation: 0.4
>     X.Org Video Driver: 4.1
>     X.Org XInput driver : 2.1
>     X.Org Server Extension : 1.1
>     X.Org Font Renderer : 0.6
> (II) Loader running on linux
> (++) using VT number 1
>
> (--) PCI:*(0 at 0:2:0) Intel Corporation Mobile GM965/GL960 Integrated
> Graphics Controller rev 12, Mem @ 0xfc000000/1048576, 0xd0000000/268435456,
> I/O @ 0x00001800/8
> (--) PCI: (0 at 0:2:1) Intel Corporation Mobile GM965/GL960 Integrated
> Graphics Controller rev 12, Mem @ 0xfc100000/1048576
> (==) Matched intel for the autoconfigured driver
> New driver is "intel"
> (==) Using default built-in configuration (30 lines)
> (==) --- Start of built-in configuration ---
>     Section "Device"
>         Identifier    "Builtin Default intel Device 0"
>         Driver    "intel"
>     EndSection
>     Section "Screen"
>         Identifier    "Builtin Default intel Screen 0"
>         Device    "Builtin Default intel Device 0"
>     EndSection
>     Section "Device"
>         Identifier    "Builtin Default fbdev Device 0"
>         Driver    "fbdev"
>     EndSection
>     Section "Screen"
>         Identifier    "Builtin Default fbdev Screen 0"
>         Device    "Builtin Default fbdev Device 0"
>     EndSection
>     Section "Device"
>         Identifier    "Builtin Default vesa Device 0"
>         Driver    "vesa"
>     EndSection
>     Section "Screen"
>         Identifier    "Builtin Default vesa Screen 0"
>         Device    "Builtin Default vesa Device 0"
>     EndSection
>     Section "ServerLayout"
>         Identifier    "Builtin Default Layout"
>         Screen    "Builtin Default intel Screen 0"
>         Screen    "Builtin Default fbdev Screen 0"
>         Screen    "Builtin Default vesa Screen 0"
>     EndSection
> (==) --- End of built-in configuration ---
> (==) ServerLayout "Builtin Default Layout"
> (**) |-->Screen "Builtin Default intel Screen 0" (0)
> (**) |   |-->Monitor "<default monitor>"
> (**) |   |-->Device "Builtin Default intel Device 0"
> (==) No monitor specified for screen "Builtin Default intel Screen 0".
>     Using a default monitor configuration.
> (**) |-->Screen "Builtin Default fbdev Screen 0" (1)
> (**) |   |-->Monitor "<default monitor>"
> (**) |   |-->Device "Builtin Default fbdev Device 0"
> (==) No monitor specified for screen "Builtin Default fbdev Screen 0".
>     Using a default monitor configuration.
> (**) |-->Screen "Builtin Default vesa Screen 0" (2)
> (**) |   |-->Monitor "<default monitor>"
> (**) |   |-->Device "Builtin Default vesa Device 0"
> (==) No monitor specified for screen "Builtin Default vesa Screen 0".
>     Using a default monitor configuration.
> (==) Automatically adding devices
> (==) Automatically enabling devices
> (==) No FontPath specified.  Using compiled-in default.
> (==) FontPath set to:
>     catalogue:/etc/X11/fontpath.d,
>     built-ins
> (==) ModulePath set to "/usr/lib64/xorg/modules"
> (II) Cannot locate a core pointer device.
> (II) Cannot locate a core keyboard device.
> (II) The server relies on HAL to provide the list of input devices.
>     If no devices become available, reconfigure HAL or disable
> AllowEmptyInput.
> (II) Open ACPI successful (/var/run/acpid.socket)
> (II) System resource ranges:
>     [0] -1    0    0xffffffff - 0xffffffff (0x1) MX[B]
>     [1] -1    0    0x000f0000 - 0x000fffff (0x10000) MX[B]
>     [2] -1    0    0x000c0000 - 0x000effff (0x30000) MX[B]
>     [3] -1    0    0x00000000 - 0x0009ffff (0xa0000) MX[B]
>     [4] -1    0    0x0000ffff - 0x0000ffff (0x1) IX[B]
>     [5] -1    0    0x00000000 - 0x00000000 (0x1) IX[B]
> (II) LoadModule: "extmod"
>
> (II) Loading /usr/lib64/xorg/modules/extensions//libextmod.so
> (II) Module extmod: vendor="X.Org Foundation"
>     compiled for 1.5.3, module version = 1.0.0
>     Module class: X.Org Server Extension
>     ABI class: X.Org Server Extension, version 1.1
> (II) Loading extension SELinux
> (II) Loading extension SHAPE
> (II) Loading extension MIT-SUNDRY-NONSTANDARD
> (II) Loading extension BIG-REQUESTS
> (II) Loading extension SYNC
> (II) Loading extension MIT-SCREEN-SAVER
> (II) Loading extension XC-MISC
> (II) Loading extension XFree86-VidModeExtension
> (II) Loading extension XFree86-Misc
> (II) Loading extension XFree86-DGA
> (II) Loading extension DPMS
> (II) Loading extension TOG-CUP
> (II) Loading extension Extended-Visual-Information
> (II) Loading extension XVideo
> (II) Loading extension XVideo-MotionCompensation
> (II) Loading extension X-Resource
> (II) LoadModule: "dbe"
>
> (II) Loading /usr/lib64/xorg/modules/extensions//libdbe.so
> (II) Module dbe: vendor="X.Org Foundation"
>     compiled for 1.5.3, module version = 1.0.0
>     Module class: X.Org Server Extension
>     ABI class: X.Org Server Extension, version 1.1
> (II) Loading extension DOUBLE-BUFFER
> (II) LoadModule: "glx"
>
> (II) Loading /usr/lib64/xorg/modules/extensions//libglx.so
> (II) Module glx: vendor="NVIDIA Corporation"
>     compiled for 4.0.2, module version = 1.0.0
>     Module class: X.Org Server Extension
> (II) NVIDIA GLX Module  177.82  Tue Nov  4 17:15:47 PST 2008
> (II) Loading extension GLX
> (II) LoadModule: "freetype"
>
> (II) Loading /usr/lib64/xorg/modules/fonts//libfreetype.so
> (II) Module freetype: vendor="X.Org Foundation & the After X-TT Project"
>     compiled for 1.5.3, module version = 2.1.0
>     Module class: X.Org Font Renderer
>     ABI class: X.Org Font Renderer, version 0.6
> (II) Loading font FreeType
> (II) LoadModule: "dri"
>
> (II) Loading /usr/lib64/xorg/modules/extensions//libdri.so
> (II) Module dri: vendor="X.Org Foundation"
>     compiled for 1.5.3, module version = 1.0.0
>     ABI class: X.Org Server Extension, version 1.1
> (II) Loading extension XFree86-DRI
> (II) LoadModule: "intel"
>
> (II) Loading /usr/lib64/xorg/modules/drivers//intel_drv.so
> (II) Module intel: vendor="X.Org Foundation"
>     compiled for 1.5.2, module version = 2.5.0
>     Module class: X.Org Video Driver
>     ABI class: X.Org Video Driver, version 4.1
> (II) LoadModule: "fbdev"
>
> (II) Loading /usr/lib64/xorg/modules/drivers//fbdev_drv.so
> (II) Module fbdev: vendor="X.Org Foundation"
>     compiled for 1.4.99.2, module version = 0.3.1
>     ABI class: X.Org Video Driver, version 4.0
> (II) LoadModule: "vesa"
>
> (II) Loading /usr/lib64/xorg/modules/drivers//vesa_drv.so
> (II) Module vesa: vendor="X.Org Foundation"
>     compiled for 1.4.99.905, module version = 1.3.0
>     Module class: X.Org Video Driver
>     ABI class: X.Org Video Driver, version 4.1
> (II) intel: Driver for Intel Integrated Graphics Chipsets: i810,
>     i810-dc100, i810e, i815, i830M, 845G, 852GM/855GM, 865G, 915G,
>     E7221 (i915), 915GM, 945G, 945GM, 945GME, 965G, G35, 965Q, 946GZ,
>     965GM, 965GME/GLE, G33, Q35, Q33,
>     Mobile Intel(R) GM45 Express Chipset,
>     Intel Integrated Graphics Device, G45/G43, Q45/Q43, G41
> (II) FBDEV: driver for framebuffer: fbdev
> (II) VESA: driver for VESA chipsets: vesa
> (II) Primary Device is: PCI 00 at 00:02:0
> (II) resource ranges after xf86ClaimFixedResources() call:
>     [0] -1    0    0xffffffff - 0xffffffff (0x1) MX[B]
>     [1] -1    0    0x000f0000 - 0x000fffff (0x10000) MX[B]
>     [2] -1    0    0x000c0000 - 0x000effff (0x30000) MX[B]
>     [3] -1    0    0x00000000 - 0x0009ffff (0xa0000) MX[B]
>     [4] -1    0    0x0000ffff - 0x0000ffff (0x1) IX[B]
>     [5] -1    0    0x00000000 - 0x00000000 (0x1) IX[B]
> (WW) Falling back to old probe method for fbdev
> (II) Loading sub module "fbdevhw"
> (II) LoadModule: "fbdevhw"
>
> (II) Loading /usr/lib64/xorg/modules/linux//libfbdevhw.so
> (II) Module fbdevhw: vendor="X.Org Foundation"
>     compiled for 1.5.3, module version = 0.0.2
>     ABI class: X.Org Video Driver, version 4.1
> (WW) Falling back to old probe method for vesa
> (II) resource ranges after probing:
>     [0] -1    0    0xffffffff - 0xffffffff (0x1) MX[B]
>     [1] -1    0    0x000f0000 - 0x000fffff (0x10000) MX[B]
>     [2] -1    0    0x000c0000 - 0x000effff (0x30000) MX[B]
>     [3] -1    0    0x00000000 - 0x0009ffff (0xa0000) MX[B]
>     [4] 0    0    0x000a0000 - 0x000affff (0x10000) MS[B]
>     [5] 0    0    0x000b0000 - 0x000b7fff (0x8000) MS[B]
>     [6] 0    0    0x000b8000 - 0x000bffff (0x8000) MS[B]
>     [7] -1    0    0x0000ffff - 0x0000ffff (0x1) IX[B]
>     [8] -1    0    0x00000000 - 0x00000000 (0x1) IX[B]
>     [9] 0    0    0x000003b0 - 0x000003bb (0xc) IS[B]
>     [10] 0    0    0x000003c0 - 0x000003df (0x20) IS[B]
> (II) Loading sub module "vgahw"
> (II) LoadModule: "vgahw"
>
> (II) Loading /usr/lib64/xorg/modules//libvgahw.so
> (II) Module vgahw: vendor="X.Org Foundation"
>     compiled for 1.5.3, module version = 0.1.0
>     ABI class: X.Org Video Driver, version 4.1
> (II) intel(0): Creating default Display subsection in Screen section
>     "Builtin Default intel Screen 0" for depth/fbbpp 24/32
> (==) intel(0): Depth 24, (==) framebuffer bpp 32
> (==) intel(0): RGB weight 888
> (==) intel(0): Default visual is TrueColor
> (II) intel(0): Integrated Graphics Chipset: Intel(R) 965GM
> (--) intel(0): Chipset: "965GM"
> (--) intel(0): Linear framebuffer at 0xD0000000
> (--) intel(0): IO registers at addr 0xFC000000
> (WW) intel(0): libpciaccess reported 0 rom size, guessing 64kB
> (==) intel(0): Using EXA for acceleration
> (II) intel(0): 2 display pipes available.
> (II) Loading sub module "ddc"
> (II) LoadModule: "ddc"
> (II) Module "ddc" already built-in
> (II) Loading sub module "i2c"
> (II) LoadModule: "i2c"
> (II) Module "i2c" already built-in
> (II) intel(0): Output VGA has no monitor section
> (II) intel(0): Output LVDS has no monitor section
> (II) intel(0): I2C bus "LVDSDDC_C" initialized.
> (II) intel(0): Attempting to determine panel fixed mode.
> (II) intel(0): I2C device "LVDSDDC_C:E-EDID segment register" registered at
> address 0x60.
> (II) intel(0): I2C device "LVDSDDC_C:ddc2" registered at address 0xA0.
> (II) intel(0): found backlight control method
> /sys/class/backlight/acpi_video0
> (II) intel(0): EDID for output VGA
> (II) intel(0): EDID for output LVDS
> (II) intel(0): Not using default mode "1152x864" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1600x1200" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1600x1200" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1600x1200" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1600x1200" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1600x1200" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1792x1344" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1792x1344" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1856x1392" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1856x1392" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1920x1440" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1920x1440" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1400x1050" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1400x1050" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1920x1440" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "2048x1536" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "2048x1536" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "2048x1536" (exceeds panel
> dimensions)
> (II) intel(0): Printing probed modes for output LVDS
> (II) intel(0): Modeline "1280x800"x60.0   70.59  1280 1344 1408 1453  800
> 804 806 810 (48.6 kHz)
> (II) intel(0): Modeline "1024x768"x85.0   94.50  1024 1072 1168 1376  768
> 769 772 808 +hsync +vsync (68.7 kHz)
> (II) intel(0): Modeline "1024x768"x75.0   78.75  1024 1040 1136 1312  768
> 769 772 800 +hsync +vsync (60.0 kHz)
> (II) intel(0): Modeline "1024x768"x70.1   75.00  1024 1048 1184 1328  768
> 771 777 806 -hsync -vsync (56.5 kHz)
> (II) intel(0): Modeline "1024x768"x60.0   65.00  1024 1048 1184 1344  768
> 771 777 806 -hsync -vsync (48.4 kHz)
> (II) intel(0): Modeline "832x624"x74.6   57.28  832 864 928 1152  624 625
> 628 667 -hsync -vsync (49.7 kHz)
> (II) intel(0): Modeline "800x600"x85.1   56.30  800 832 896 1048  600 601
> 604 631 +hsync +vsync (53.7 kHz)
> (II) intel(0): Modeline "800x600"x72.2   50.00  800 856 976 1040  600 637
> 643 666 +hsync +vsync (48.1 kHz)
> (II) intel(0): Modeline "800x600"x75.0   49.50  800 816 896 1056  600 601
> 604 625 +hsync +vsync (46.9 kHz)
> (II) intel(0): Modeline "800x600"x60.3   40.00  800 840 968 1056  600 601
> 605 628 +hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "800x600"x56.2   36.00  800 824 896 1024  600 601
> 603 625 +hsync +vsync (35.2 kHz)
> (II) intel(0): Modeline "640x480"x85.0   36.00  640 696 752 832  480 481
> 484 509 -hsync -vsync (43.3 kHz)
> (II) intel(0): Modeline "640x480"x72.8   31.50  640 664 704 832  480 489
> 492 520 -hsync -vsync (37.9 kHz)
> (II) intel(0): Modeline "640x480"x75.0   31.50  640 656 720 840  480 481
> 484 500 -hsync -vsync (37.5 kHz)
> (II) intel(0): Modeline "640x480"x59.9   25.18  640 656 752 800  480 490
> 492 525 -hsync -vsync (31.5 kHz)
> (II) intel(0): Modeline "720x400"x85.0   35.50  720 756 828 936  400 401
> 404 446 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x400"x85.1   31.50  640 672 736 832  400 401
> 404 445 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x350"x85.1   31.50  640 672 736 832  350 382
> 385 445 +hsync -vsync (37.9 kHz)
> (II) intel(0): Output VGA disconnected
> (II) intel(0): Output LVDS connected
> (II) intel(0): Using exact sizes for initial modes
> (II) intel(0): Output LVDS using initial mode 1280x800
> (II) intel(0): Monitoring connected displays enabled
> (II) intel(0): detected 512 kB GTT.
> (II) intel(0): detected 7676 kB stolen memory.
> (==) intel(0): video overlay key set to 0x101fe
> (==) intel(0): Intel XvMC decoder disabled
> (==) intel(0): Will not try to enable page flipping
> (==) intel(0): Triple buffering disabled
> (==) intel(0): Using gamma correction (1.0, 1.0, 1.0)
> (==) intel(0): DPI set to (96, 96)
> (II) Loading sub module "fb"
> (II) LoadModule: "fb"
>
> (II) Loading /usr/lib64/xorg/modules//libfb.so
> (II) Module fb: vendor="X.Org Foundation"
>     compiled for 1.5.3, module version = 1.0.0
>     ABI class: X.Org ANSI C Emulation, version 0.4
> (II) Loading sub module "exa"
> (II) LoadModule: "exa"
>
> (II) Loading /usr/lib64/xorg/modules//libexa.so
> (II) Module exa: vendor="X.Org Foundation"
>     compiled for 1.5.3, module version = 2.4.0
>     ABI class: X.Org Video Driver, version 4.1
> (II) Loading sub module "ramdac"
> (II) LoadModule: "ramdac"
> (II) Module "ramdac" already built-in
> (II) intel(0): Comparing regs from server start up to After PreInit
> (WW) intel(0): Register 0x61200 (PP_STATUS) changed from 0xc0000008 to
> 0xd0000009
> (WW) intel(0): PP_STATUS before: on, ready, sequencing idle
> (WW) intel(0): PP_STATUS after: on, ready, sequencing on
> (WW) intel(0): Register 0x70024 (PIPEASTAT) changed from 0x80000207 to
> 0x00000000
> (WW) intel(0): PIPEASTAT before: status: FIFO_UNDERRUN VSYNC_INT_STATUS
> SVBLANK_INT_STATUS VBLANK_INT_STATUS OREG_UPDATE_STATUS
> (WW) intel(0): PIPEASTAT after: status:
> (II) UnloadModule: "fbdev"
> (II) Unloading /usr/lib64/xorg/modules/drivers//fbdev_drv.so
> (II) UnloadModule: "fbdevhw"
> (II) Unloading /usr/lib64/xorg/modules/linux//libfbdevhw.so
> (II) UnloadModule: "vesa"
> (II) Unloading /usr/lib64/xorg/modules/drivers//vesa_drv.so
> (==) Depth 24 pixmap format is 32 bpp
> (II) do I need RAC?  No, I don't.
> (II) resource ranges after preInit:
>     [0] -1    0    0xffffffff - 0xffffffff (0x1) MX[B]
>     [1] -1    0    0x000f0000 - 0x000fffff (0x10000) MX[B]
>     [2] -1    0    0x000c0000 - 0x000effff (0x30000) MX[B]
>     [3] -1    0    0x00000000 - 0x0009ffff (0xa0000) MX[B]
>     [4] 0    0    0x000a0000 - 0x000affff (0x10000) MS[B](OprD)
>     [5] 0    0    0x000b0000 - 0x000b7fff (0x8000) MS[B](OprD)
>     [6] 0    0    0x000b8000 - 0x000bffff (0x8000) MS[B](OprD)
>     [7] -1    0    0x0000ffff - 0x0000ffff (0x1) IX[B]
>     [8] -1    0    0x00000000 - 0x00000000 (0x1) IX[B]
>     [9] 0    0    0x000003b0 - 0x000003bb (0xc) IS[B](OprU)
>     [10] 0    0    0x000003c0 - 0x000003df (0x20) IS[B](OprU)
> (II) intel(0): Kernel reported 1264128 total, 1 used
> (II) intel(0): I830CheckAvailableMemory: 5056508 kB available
> (EE) intel(0): [dri] I830CheckDRIAvailable failed: glx not loaded
> (**) intel(0): Framebuffer compression disabled
> (**) intel(0): Tiling enabled
> (==) intel(0): VideoRam: 262144 KB
> (II) intel(0): Attempting memory allocation with tiled buffers.
> (II) intel(0): Tiled allocation successful.
> (II) intel(0): Page Flipping disabled
> (II) intel(0): vgaHWGetIOBase: hwp->IOBase is 0x03d0, hwp->PIOOffset is
> 0x0000
> (II) EXA(0): Offscreen pixmap area of 19660800 bytes
> (II) EXA(0): Driver registered support for the following operations:
> (II)         Solid
> (II)         Copy
> (II)         Composite (RENDER acceleration)
> (==) intel(0): Backing store disabled
> (==) intel(0): Silken mouse enabled
> (II) intel(0): Initializing HW Cursor
> (II) intel(0): xf86BindGARTMemory: bind key 0 at 0x0077f000 (pgoffset 1919)
> (II) intel(0): xf86BindGARTMemory: bind key 1 at 0x00840000 (pgoffset 2112)
> (II) intel(0): Fixed memory allocation layout:
> (II) intel(0): 0x00000000-0x0001ffff: ring buffer (128 kB)
> (II) intel(0): 0x00020000-0x00029fff: HW cursors (40 kB)
> (II) intel(0): 0x0002a000-0x00031fff: logical 3D context (32 kB)
> (II) intel(0): 0x00032000-0x00131fff: fake bufmgr (1024 kB)
> (II) intel(0): 0x00132000-0x00147fff: exa G965 state buffer (88 kB)
> (II) intel(0): 0x00148000-0x00148fff: overlay registers (4 kB)
> (II) intel(0): 0x00149000-0x00149fff: power context (4 kB)
> (II) intel(0): 0x00200000-0x0083ffff: front buffer (6400 kB) X tiled
> (II) intel(0): 0x0077f000:            end of stolen memory
> (II) intel(0): 0x00840000-0x01afffff: exa offscreen (19200 kB)
> (II) intel(0): 0x10000000:            end of aperture
> (II) intel(0): using SSC reference clock of 100 MHz
> (II) intel(0): Selecting standard 18 bit TMDS pixel format.
> (II) intel(0): Output configuration:
> (II) intel(0):   Pipe A is off
> (II) intel(0):   Display plane A is now disabled and connected to pipe A.
> (II) intel(0):   Pipe B is on
> (II) intel(0):   Display plane B is now enabled and connected to pipe B.
> (II) intel(0):   Output VGA is connected to pipe none
> (II) intel(0):   Output LVDS is connected to pipe B
> (II) intel(0): RandR 1.2 enabled, ignore the following RandR disabled
> message.
> (II) intel(0): DPMS enabled
> (II) intel(0): Set up textured video
> (II) intel(0): Set up overlay video
> (II) intel(0): direct rendering: Failed
> (--) RandR disabled
> (II) Initializing built-in extension MIT-SHM
> (II) Initializing built-in extension XInputExtension
> (II) Initializing built-in extension XTEST
> (II) Initializing built-in extension XKEYBOARD
> (II) Initializing built-in extension XINERAMA
> (II) Initializing built-in extension XFIXES
> (II) Initializing built-in extension RENDER
> (II) Initializing built-in extension RANDR
> (II) Initializing built-in extension COMPOSITE
> (II) Initializing built-in extension DAMAGE
> (II) Initializing built-in extension XEVIE
> (EE) Failed to initialize GLX extension (Compatible NVIDIA X driver not
> found)
> (II) intel(0): Setting screen physical size to 338 x 211
> (EE) intel(0): underrun on pipe B!
> (II) config/hal: Adding input device Sony Vaio Keys
> (II) LoadModule: "evdev"
>
> (II) Loading /usr/lib64/xorg/modules/input//evdev_drv.so
> (II) Module evdev: vendor="X.Org Foundation"
>     compiled for 1.5.2, module version = 2.0.7
>     Module class: X.Org XInput Driver
>     ABI class: X.Org XInput driver, version 2.1
> (**) Sony Vaio Keys: always reports core events
> (**) Sony Vaio Keys: Device: "/dev/input/event9"
> (II) Sony Vaio Keys: Found keys
> (II) Sony Vaio Keys: Configuring as keyboard
> (II) XINPUT: Adding extended input device "Sony Vaio Keys" (type: KEYBOARD)
> (**) Option "xkb_rules" "evdev"
> (**) Sony Vaio Keys: xkb_rules: "evdev"
> (**) Option "xkb_model" "pc105+inet"
> (**) Sony Vaio Keys: xkb_model: "pc105+inet"
> (**) Option "xkb_layout" "us"
> (**) Sony Vaio Keys: xkb_layout: "us"
> (II) config/hal: Adding input device Power Button (CM)
> (**) Power Button (CM): always reports core events
> (**) Power Button (CM): Device: "/dev/input/event0"
> (II) Power Button (CM): Found keys
> (II) Power Button (CM): Configuring as keyboard
> (II) XINPUT: Adding extended input device "Power Button (CM)" (type:
> KEYBOARD)
> (**) Option "xkb_rules" "evdev"
> (**) Power Button (CM): xkb_rules: "evdev"
> (**) Option "xkb_model" "pc105+inet"
> (**) Power Button (CM): xkb_model: "pc105+inet"
> (**) Option "xkb_layout" "us"
> (**) Power Button (CM): xkb_layout: "us"
> (II) config/hal: Adding input device AT Translated Set 2 keyboard
> (**) AT Translated Set 2 keyboard: always reports core events
> (**) AT Translated Set 2 keyboard: Device: "/dev/input/event3"
> (II) AT Translated Set 2 keyboard: Found keys
> (II) AT Translated Set 2 keyboard: Configuring as keyboard
> (II) XINPUT: Adding extended input device "AT Translated Set 2 keyboard"
> (type: KEYBOARD)
> (**) Option "xkb_rules" "evdev"
> (**) AT Translated Set 2 keyboard: xkb_rules: "evdev"
> (**) Option "xkb_model" "pc105+inet"
> (**) AT Translated Set 2 keyboard: xkb_model: "pc105+inet"
> (**) Option "xkb_layout" "us"
> (**) AT Translated Set 2 keyboard: xkb_layout: "us"
> (II) config/hal: Adding input device Video Bus
> (**) Video Bus: always reports core events
> (**) Video Bus: Device: "/dev/input/event7"
> (II) Video Bus: Found keys
> (II) Video Bus: Configuring as keyboard
> (II) XINPUT: Adding extended input device "Video Bus" (type: KEYBOARD)
> (**) Option "xkb_rules" "evdev"
> (**) Video Bus: xkb_rules: "evdev"
> (**) Option "xkb_model" "pc105+inet"
> (**) Video Bus: xkb_model: "pc105+inet"
> (**) Option "xkb_layout" "us"
> (**) Video Bus: xkb_layout: "us"
> (II) config/hal: Adding input device AlpsPS/2 ALPS GlidePoint
> (II) LoadModule: "synaptics"
>
> (II) Loading /usr/lib64/xorg/modules/input//synaptics_drv.so
> (II) Module synaptics: vendor="X.Org Foundation"
>     compiled for 1.5.0, module version = 0.15.2
>     Module class: X.Org XInput Driver
>     ABI class: X.Org XInput driver, version 2.1
> (II) Synaptics touchpad driver version 0.15.2
> (II) AlpsPS/2 ALPS GlidePoint: x-axis range 0 - 1023
> (II) AlpsPS/2 ALPS GlidePoint: y-axis range 0 - 767
> (**) Option "Device" "/dev/input/event5"
> (--) AlpsPS/2 ALPS GlidePoint touchpad found
> (**) AlpsPS/2 ALPS GlidePoint: always reports core events
> (II) XINPUT: Adding extended input device "AlpsPS/2 ALPS GlidePoint" (type:
> TOUCHPAD)
> (II) AlpsPS/2 ALPS GlidePoint: x-axis range 0 - 1023
> (II) AlpsPS/2 ALPS GlidePoint: y-axis range 0 - 767
> (--) AlpsPS/2 ALPS GlidePoint touchpad found
> (II) config/hal: Adding input device PS/2 Mouse
> (**) PS/2 Mouse: always reports core events
> (**) PS/2 Mouse: Device: "/dev/input/event4"
> (II) PS/2 Mouse: Found x and y relative axes
> (II) PS/2 Mouse: Found mouse buttons
> (II) PS/2 Mouse: Configuring as mouse
> (II) XINPUT: Adding extended input device "PS/2 Mouse" (type: MOUSE)
> (II) config/hal: Adding input device Macintosh mouse button emulation
> (**) Macintosh mouse button emulation: always reports core events
> (**) Macintosh mouse button emulation: Device: "/dev/input/event2"
> (II) Macintosh mouse button emulation: Found x and y relative axes
> (II) Macintosh mouse button emulation: Found mouse buttons
> (II) Macintosh mouse button emulation: Configuring as mouse
> (II) XINPUT: Adding extended input device "Macintosh mouse button
> emulation" (type: MOUSE)
> (II) config/hal: Adding input device USB Optical Mouse
> (**) USB Optical Mouse: always reports core events
> (**) USB Optical Mouse: Device: "/dev/input/event6"
> (II) USB Optical Mouse: Found x and y relative axes
> (II) USB Optical Mouse: Found mouse buttons
> (II) USB Optical Mouse: Configuring as mouse
> (II) XINPUT: Adding extended input device "USB Optical Mouse" (type: MOUSE)
> (II) intel(0): EDID for output VGA
> (II) intel(0): EDID for output LVDS
> (II) intel(0): Not using default mode "1152x864" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1792x1344" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1792x1344" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1856x1392" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1856x1392" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1400x1050" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1400x1050" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Printing probed modes for output LVDS
> (II) intel(0): Modeline "1280x800"x60.0   70.59  1280 1344 1408 1453  800
> 804 806 810 (48.6 kHz)
> (II) intel(0): Modeline "1024x768"x85.0   94.50  1024 1072 1168 1376  768
> 769 772 808 +hsync +vsync (68.7 kHz)
> (II) intel(0): Modeline "1024x768"x75.0   78.75  1024 1040 1136 1312  768
> 769 772 800 +hsync +vsync (60.0 kHz)
> (II) intel(0): Modeline "1024x768"x70.1   75.00  1024 1048 1184 1328  768
> 771 777 806 -hsync -vsync (56.5 kHz)
> (II) intel(0): Modeline "1024x768"x60.0   65.00  1024 1048 1184 1344  768
> 771 777 806 -hsync -vsync (48.4 kHz)
> (II) intel(0): Modeline "832x624"x74.6   57.28  832 864 928 1152  624 625
> 628 667 -hsync -vsync (49.7 kHz)
> (II) intel(0): Modeline "800x600"x85.1   56.30  800 832 896 1048  600 601
> 604 631 +hsync +vsync (53.7 kHz)
> (II) intel(0): Modeline "800x600"x72.2   50.00  800 856 976 1040  600 637
> 643 666 +hsync +vsync (48.1 kHz)
> (II) intel(0): Modeline "800x600"x75.0   49.50  800 816 896 1056  600 601
> 604 625 +hsync +vsync (46.9 kHz)
> (II) intel(0): Modeline "800x600"x60.3   40.00  800 840 968 1056  600 601
> 605 628 +hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "800x600"x56.2   36.00  800 824 896 1024  600 601
> 603 625 +hsync +vsync (35.2 kHz)
> (II) intel(0): Modeline "640x480"x85.0   36.00  640 696 752 832  480 481
> 484 509 -hsync -vsync (43.3 kHz)
> (II) intel(0): Modeline "640x480"x72.8   31.50  640 664 704 832  480 489
> 492 520 -hsync -vsync (37.9 kHz)
> (II) intel(0): Modeline "640x480"x75.0   31.50  640 656 720 840  480 481
> 484 500 -hsync -vsync (37.5 kHz)
> (II) intel(0): Modeline "640x480"x59.9   25.18  640 656 752 800  480 490
> 492 525 -hsync -vsync (31.5 kHz)
> (II) intel(0): Modeline "720x400"x85.0   35.50  720 756 828 936  400 401
> 404 446 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x400"x85.1   31.50  640 672 736 832  400 401
> 404 445 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x350"x85.1   31.50  640 672 736 832  350 382
> 385 445 +hsync -vsync (37.9 kHz)
> (II) intel(0): EDID for output VGA
> (II) intel(0): EDID for output LVDS
> (II) intel(0): Not using default mode "1152x864" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1792x1344" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1792x1344" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1856x1392" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1856x1392" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1400x1050" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1400x1050" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Printing probed modes for output LVDS
> (II) intel(0): Modeline "1280x800"x60.0   70.59  1280 1344 1408 1453  800
> 804 806 810 (48.6 kHz)
> (II) intel(0): Modeline "1024x768"x85.0   94.50  1024 1072 1168 1376  768
> 769 772 808 +hsync +vsync (68.7 kHz)
> (II) intel(0): Modeline "1024x768"x75.0   78.75  1024 1040 1136 1312  768
> 769 772 800 +hsync +vsync (60.0 kHz)
> (II) intel(0): Modeline "1024x768"x70.1   75.00  1024 1048 1184 1328  768
> 771 777 806 -hsync -vsync (56.5 kHz)
> (II) intel(0): Modeline "1024x768"x60.0   65.00  1024 1048 1184 1344  768
> 771 777 806 -hsync -vsync (48.4 kHz)
> (II) intel(0): Modeline "832x624"x74.6   57.28  832 864 928 1152  624 625
> 628 667 -hsync -vsync (49.7 kHz)
> (II) intel(0): Modeline "800x600"x85.1   56.30  800 832 896 1048  600 601
> 604 631 +hsync +vsync (53.7 kHz)
> (II) intel(0): Modeline "800x600"x72.2   50.00  800 856 976 1040  600 637
> 643 666 +hsync +vsync (48.1 kHz)
> (II) intel(0): Modeline "800x600"x75.0   49.50  800 816 896 1056  600 601
> 604 625 +hsync +vsync (46.9 kHz)
> (II) intel(0): Modeline "800x600"x60.3   40.00  800 840 968 1056  600 601
> 605 628 +hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "800x600"x56.2   36.00  800 824 896 1024  600 601
> 603 625 +hsync +vsync (35.2 kHz)
> (II) intel(0): Modeline "640x480"x85.0   36.00  640 696 752 832  480 481
> 484 509 -hsync -vsync (43.3 kHz)
> (II) intel(0): Modeline "640x480"x72.8   31.50  640 664 704 832  480 489
> 492 520 -hsync -vsync (37.9 kHz)
> (II) intel(0): Modeline "640x480"x75.0   31.50  640 656 720 840  480 481
> 484 500 -hsync -vsync (37.5 kHz)
> (II) intel(0): Modeline "640x480"x59.9   25.18  640 656 752 800  480 490
> 492 525 -hsync -vsync (31.5 kHz)
> (II) intel(0): Modeline "720x400"x85.0   35.50  720 756 828 936  400 401
> 404 446 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x400"x85.1   31.50  640 672 736 832  400 401
> 404 445 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x350"x85.1   31.50  640 672 736 832  350 382
> 385 445 +hsync -vsync (37.9 kHz)
> (II) intel(0): EDID for output VGA
> (II) intel(0): EDID for output LVDS
> (II) intel(0): Not using default mode "1152x864" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1792x1344" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1792x1344" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1856x1392" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1856x1392" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1400x1050" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1400x1050" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Printing probed modes for output LVDS
> (II) intel(0): Modeline "1280x800"x60.0   70.59  1280 1344 1408 1453  800
> 804 806 810 (48.6 kHz)
> (II) intel(0): Modeline "1024x768"x85.0   94.50  1024 1072 1168 1376  768
> 769 772 808 +hsync +vsync (68.7 kHz)
> (II) intel(0): Modeline "1024x768"x75.0   78.75  1024 1040 1136 1312  768
> 769 772 800 +hsync +vsync (60.0 kHz)
> (II) intel(0): Modeline "1024x768"x70.1   75.00  1024 1048 1184 1328  768
> 771 777 806 -hsync -vsync (56.5 kHz)
> (II) intel(0): Modeline "1024x768"x60.0   65.00  1024 1048 1184 1344  768
> 771 777 806 -hsync -vsync (48.4 kHz)
> (II) intel(0): Modeline "832x624"x74.6   57.28  832 864 928 1152  624 625
> 628 667 -hsync -vsync (49.7 kHz)
> (II) intel(0): Modeline "800x600"x85.1   56.30  800 832 896 1048  600 601
> 604 631 +hsync +vsync (53.7 kHz)
> (II) intel(0): Modeline "800x600"x72.2   50.00  800 856 976 1040  600 637
> 643 666 +hsync +vsync (48.1 kHz)
> (II) intel(0): Modeline "800x600"x75.0   49.50  800 816 896 1056  600 601
> 604 625 +hsync +vsync (46.9 kHz)
> (II) intel(0): Modeline "800x600"x60.3   40.00  800 840 968 1056  600 601
> 605 628 +hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "800x600"x56.2   36.00  800 824 896 1024  600 601
> 603 625 +hsync +vsync (35.2 kHz)
> (II) intel(0): Modeline "640x480"x85.0   36.00  640 696 752 832  480 481
> 484 509 -hsync -vsync (43.3 kHz)
> (II) intel(0): Modeline "640x480"x72.8   31.50  640 664 704 832  480 489
> 492 520 -hsync -vsync (37.9 kHz)
> (II) intel(0): Modeline "640x480"x75.0   31.50  640 656 720 840  480 481
> 484 500 -hsync -vsync (37.5 kHz)
> (II) intel(0): Modeline "640x480"x59.9   25.18  640 656 752 800  480 490
> 492 525 -hsync -vsync (31.5 kHz)
> (II) intel(0): Modeline "720x400"x85.0   35.50  720 756 828 936  400 401
> 404 446 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x400"x85.1   31.50  640 672 736 832  400 401
> 404 445 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x350"x85.1   31.50  640 672 736 832  350 382
> 385 445 +hsync -vsync (37.9 kHz)
> (II) intel(0): EDID for output VGA
> (II) intel(0): EDID for output LVDS
> (II) intel(0): Not using default mode "1152x864" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1792x1344" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1792x1344" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1856x1392" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1856x1392" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1400x1050" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1400x1050" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Printing probed modes for output LVDS
> (II) intel(0): Modeline "1280x800"x60.0   70.59  1280 1344 1408 1453  800
> 804 806 810 (48.6 kHz)
> (II) intel(0): Modeline "1024x768"x85.0   94.50  1024 1072 1168 1376  768
> 769 772 808 +hsync +vsync (68.7 kHz)
> (II) intel(0): Modeline "1024x768"x75.0   78.75  1024 1040 1136 1312  768
> 769 772 800 +hsync +vsync (60.0 kHz)
> (II) intel(0): Modeline "1024x768"x70.1   75.00  1024 1048 1184 1328  768
> 771 777 806 -hsync -vsync (56.5 kHz)
> (II) intel(0): Modeline "1024x768"x60.0   65.00  1024 1048 1184 1344  768
> 771 777 806 -hsync -vsync (48.4 kHz)
> (II) intel(0): Modeline "832x624"x74.6   57.28  832 864 928 1152  624 625
> 628 667 -hsync -vsync (49.7 kHz)
> (II) intel(0): Modeline "800x600"x85.1   56.30  800 832 896 1048  600 601
> 604 631 +hsync +vsync (53.7 kHz)
> (II) intel(0): Modeline "800x600"x72.2   50.00  800 856 976 1040  600 637
> 643 666 +hsync +vsync (48.1 kHz)
> (II) intel(0): Modeline "800x600"x75.0   49.50  800 816 896 1056  600 601
> 604 625 +hsync +vsync (46.9 kHz)
> (II) intel(0): Modeline "800x600"x60.3   40.00  800 840 968 1056  600 601
> 605 628 +hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "800x600"x56.2   36.00  800 824 896 1024  600 601
> 603 625 +hsync +vsync (35.2 kHz)
> (II) intel(0): Modeline "640x480"x85.0   36.00  640 696 752 832  480 481
> 484 509 -hsync -vsync (43.3 kHz)
> (II) intel(0): Modeline "640x480"x72.8   31.50  640 664 704 832  480 489
> 492 520 -hsync -vsync (37.9 kHz)
> (II) intel(0): Modeline "640x480"x75.0   31.50  640 656 720 840  480 481
> 484 500 -hsync -vsync (37.5 kHz)
> (II) intel(0): Modeline "640x480"x59.9   25.18  640 656 752 800  480 490
> 492 525 -hsync -vsync (31.5 kHz)
> (II) intel(0): Modeline "720x400"x85.0   35.50  720 756 828 936  400 401
> 404 446 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x400"x85.1   31.50  640 672 736 832  400 401
> 404 445 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x350"x85.1   31.50  640 672 736 832  350 382
> 385 445 +hsync -vsync (37.9 kHz)
> (II) intel(0): EDID for output VGA
> (II) intel(0): EDID for output LVDS
> (II) intel(0): Not using default mode "1152x864" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1792x1344" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1792x1344" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1856x1392" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1856x1392" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1400x1050" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1400x1050" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Printing probed modes for output LVDS
> (II) intel(0): Modeline "1280x800"x60.0   70.59  1280 1344 1408 1453  800
> 804 806 810 (48.6 kHz)
> (II) intel(0): Modeline "1024x768"x85.0   94.50  1024 1072 1168 1376  768
> 769 772 808 +hsync +vsync (68.7 kHz)
> (II) intel(0): Modeline "1024x768"x75.0   78.75  1024 1040 1136 1312  768
> 769 772 800 +hsync +vsync (60.0 kHz)
> (II) intel(0): Modeline "1024x768"x70.1   75.00  1024 1048 1184 1328  768
> 771 777 806 -hsync -vsync (56.5 kHz)
> (II) intel(0): Modeline "1024x768"x60.0   65.00  1024 1048 1184 1344  768
> 771 777 806 -hsync -vsync (48.4 kHz)
> (II) intel(0): Modeline "832x624"x74.6   57.28  832 864 928 1152  624 625
> 628 667 -hsync -vsync (49.7 kHz)
> (II) intel(0): Modeline "800x600"x85.1   56.30  800 832 896 1048  600 601
> 604 631 +hsync +vsync (53.7 kHz)
> (II) intel(0): Modeline "800x600"x72.2   50.00  800 856 976 1040  600 637
> 643 666 +hsync +vsync (48.1 kHz)
> (II) intel(0): Modeline "800x600"x75.0   49.50  800 816 896 1056  600 601
> 604 625 +hsync +vsync (46.9 kHz)
> (II) intel(0): Modeline "800x600"x60.3   40.00  800 840 968 1056  600 601
> 605 628 +hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "800x600"x56.2   36.00  800 824 896 1024  600 601
> 603 625 +hsync +vsync (35.2 kHz)
> (II) intel(0): Modeline "640x480"x85.0   36.00  640 696 752 832  480 481
> 484 509 -hsync -vsync (43.3 kHz)
> (II) intel(0): Modeline "640x480"x72.8   31.50  640 664 704 832  480 489
> 492 520 -hsync -vsync (37.9 kHz)
> (II) intel(0): Modeline "640x480"x75.0   31.50  640 656 720 840  480 481
> 484 500 -hsync -vsync (37.5 kHz)
> (II) intel(0): Modeline "640x480"x59.9   25.18  640 656 752 800  480 490
> 492 525 -hsync -vsync (31.5 kHz)
> (II) intel(0): Modeline "720x400"x85.0   35.50  720 756 828 936  400 401
> 404 446 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x400"x85.1   31.50  640 672 736 832  400 401
> 404 445 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x350"x85.1   31.50  640 672 736 832  350 382
> 385 445 +hsync -vsync (37.9 kHz)
> (II) intel(0): EDID for output VGA
> (II) intel(0): EDID for output LVDS
> (II) intel(0): Not using default mode "1152x864" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x960" (exceeds panel dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1280x1024" (exceeds panel
> dimensions)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1600x1200" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1792x1344" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1792x1344" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1856x1392" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1856x1392" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "1400x1050" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1400x1050" (width too large for
> virtual size)
> (II) intel(0): Not using default mode "1920x1440" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Not using default mode "2048x1536" (height too large for
> virtual size)
> (II) intel(0): Printing probed modes for output LVDS
> (II) intel(0): Modeline "1280x800"x60.0   70.59  1280 1344 1408 1453  800
> 804 806 810 (48.6 kHz)
> (II) intel(0): Modeline "1024x768"x85.0   94.50  1024 1072 1168 1376  768
> 769 772 808 +hsync +vsync (68.7 kHz)
> (II) intel(0): Modeline "1024x768"x75.0   78.75  1024 1040 1136 1312  768
> 769 772 800 +hsync +vsync (60.0 kHz)
> (II) intel(0): Modeline "1024x768"x70.1   75.00  1024 1048 1184 1328  768
> 771 777 806 -hsync -vsync (56.5 kHz)
> (II) intel(0): Modeline "1024x768"x60.0   65.00  1024 1048 1184 1344  768
> 771 777 806 -hsync -vsync (48.4 kHz)
> (II) intel(0): Modeline "832x624"x74.6   57.28  832 864 928 1152  624 625
> 628 667 -hsync -vsync (49.7 kHz)
> (II) intel(0): Modeline "800x600"x85.1   56.30  800 832 896 1048  600 601
> 604 631 +hsync +vsync (53.7 kHz)
> (II) intel(0): Modeline "800x600"x72.2   50.00  800 856 976 1040  600 637
> 643 666 +hsync +vsync (48.1 kHz)
> (II) intel(0): Modeline "800x600"x75.0   49.50  800 816 896 1056  600 601
> 604 625 +hsync +vsync (46.9 kHz)
> (II) intel(0): Modeline "800x600"x60.3   40.00  800 840 968 1056  600 601
> 605 628 +hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "800x600"x56.2   36.00  800 824 896 1024  600 601
> 603 625 +hsync +vsync (35.2 kHz)
> (II) intel(0): Modeline "640x480"x85.0   36.00  640 696 752 832  480 481
> 484 509 -hsync -vsync (43.3 kHz)
> (II) intel(0): Modeline "640x480"x72.8   31.50  640 664 704 832  480 489
> 492 520 -hsync -vsync (37.9 kHz)
> (II) intel(0): Modeline "640x480"x75.0   31.50  640 656 720 840  480 481
> 484 500 -hsync -vsync (37.5 kHz)
> (II) intel(0): Modeline "640x480"x59.9   25.18  640 656 752 800  480 490
> 492 525 -hsync -vsync (31.5 kHz)
> (II) intel(0): Modeline "720x400"x85.0   35.50  720 756 828 936  400 401
> 404 446 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x400"x85.1   31.50  640 672 736 832  400 401
> 404 445 -hsync +vsync (37.9 kHz)
> (II) intel(0): Modeline "640x350"x85.1   31.50  640 672 736 832  350 382
> 385 445 +hsync -vsync (37.9 kHz)
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
>
> Backtrace:
> 0: /usr/bin/Xorg(xorg_backtrace+0x26) [0x4e7a26]
> 1: /usr/bin/Xorg(mieqEnqueue+0x291) [0x4c8591]
> 2: /usr/bin/Xorg(xf86PostMotionEventP+0xc4) [0x491494]
> 3: /usr/bin/Xorg(xf86PostMotionEvent+0xa9) [0x491669]
> 4: /usr/lib64/xorg/modules/input//evdev_drv.so [0x7f60cb5c2126]
> 5: /usr/bin/Xorg [0x47a765]
> 6: /usr/bin/Xorg [0x46b307]
> 7: /lib64/libc.so.6 [0x330a832f60]
> 8: /lib64/libc.so.6(cfree+0x8a) [0x330a87a46a]
> 9: /usr/lib64/libdrm_intel.so.1 [0x7f60dc518428]
> 10: /usr/lib64/libdrm_intel.so.1 [0x7f60dc518867]
> 11: /usr/lib64/libdrm_intel.so.1 [0x7f60dc518ed5]
> 12: /usr/lib64/libdrm_intel.so.1 [0x7f60dc51905f]
> 13: /usr/lib64/xorg/modules/drivers//intel_drv.so(intel_batch_flush+0x7f)
> [0x7f60dc7603cf]
> 14: /usr/lib64/xorg/modules/drivers//intel_drv.so [0x7f60dc76afae]
> 15: /usr/bin/Xorg [0x51cdb9]
> 16: /usr/bin/Xorg [0x4f7311]
> 17: /usr/bin/Xorg(BlockHandler+0x50) [0x44a320]
> 18: /usr/bin/Xorg(WaitForSomething+0x161) [0x4e4eb1]
> 19: /usr/bin/Xorg(Dispatch+0x7f) [0x4465ef]
> 20: /usr/bin/Xorg(main+0x45d) [0x42cd1d]
> 21: /lib64/libc.so.6(__libc_start_main+0xe6) [0x330a81e546]
> 22: /usr/bin/Xorg [0x42c0f9]
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [mi] mieqEnequeue: out-of-order valuator event; dropping.
> [mi] EQ overflowing. The server is probably stuck in an infinite loop.
> [m...
>
> [Mensaje recortado]
> _______________________________________________
> Fedora-laptop-list mailing list
> Fedora-laptop-list at redhat.com
> http://www.redhat.com/mailman/listinfo/fedora-laptop-list
>
>


-- 
Best regards
Miguel Ángel Pérez
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