Quake 4 unplayable with FC6
Andy Campbell
fedora at starsend.force9.co.uk
Tue Dec 26 12:46:21 UTC 2006
Andy Campbell wrote:
> Gilboa Davara wrote:
>> On Mon, 2006-12-25 at 21:37 +0000, Andy Campbell wrote:
>>
>>> I played Quake 4 on FC5 quite happily 20+ FPS @1600x1200,
>>> now under FC6 I'm lucky if I can get above 10FPS.
>>>
>>> Details ...
>>>
>>> + FC6 64bit
>>> + Nvidia GeForce 7800 GS
>>> + AMD Athlon(tm) 64 X2 Dual Core Processor 4600+
>>> + xorg-x11-drv-nvidia-1.0.9631-1.lvn6
>>> + Fresh install of FC6, I've still got FC5 on a different partition
>>> if you need any details.
>>> + FC5 was a 32bit install
>>> + I've turned Desktop effects off
>>> + glxgears gives ~4200FPS
>>>
>>>
>>> I've tried reducing the resolution to 1280x1024 - its not much better.
>>>
>>> I've also noticed text and the pointer don't seem to get rendered
>>> properly now
>>> either - which make it look the driver to me.
>>>
>>>
>>> Anyone had similar issues ? I'm trying to decide if its the 9xxx
>>> drivers - not that easy to
>>> try the 8xxx drivers as they don't exist in livna for the current
>>> kernels, and the there are
>>> the warnings of the potential problems with the NVidia installer and
>>> Fedora. Or perhaps its
>>> because I decided to try 64bit Fedora this time - not convinced. Or
>>> something else ?
>>>
>>>
>>> Thanks
>>> Andy
>>>
>>>
>>
>> I have a similar machine - and both Quake 4 and Doom3 works just fine.
>> Dual Opteron 270, 2GB, GF6800GT, 88.xx/9x.xx drivers.
>>
>> - Gilboa
>>
>>
> Looks like its the livna packages. I when to run level 3, unintalled
> the livna packages
> then used the NVidia installer. Now I'm back with 50-60fps.
>
> I'll raise a bug if I can work out where, there must be something
> wrong with the packaging
> somewhere.
>
> Thanks
> Andy
>
bug .....
http://bugzilla.livna.org/show_bug.cgi?id=1324
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