nvidia

Karl Larsen k5di at zianet.com
Mon Oct 29 18:41:31 UTC 2007


Les Mikesell wrote:
> Andy Green wrote:
> >
>>> The issue is theoretical at best. In the unlikely event that access to
>>> a video card breaks due to undiscovered bugs in the original _and_
>>> vendor refusal to fix it, I'd expect it to be cheaper to either replace
>>> Linux or the card than to hire an expert to temporarily revive the
>>> now-dead combination.
>>
>> Well whatever your other complaints, I really don't think you take into
>> account the developer suffering that happens from the unsupported
>> reverse engineering aspect that is often part of the drivers.
>
> Not only do I not take it into account, I can't understand why anyone 
> thinks this is desirable compared to using drivers written and 
> maintained by the engineers that build the hardware and have the test 
> equipment to diagnose it.
>
>> More than that though I myself have taken advantage of a kernel driver
>> blowing a panic to look through the source and fix the problem, and send
>> a patch describing and fixing to problem, which was accepted.
>
> Again, this doesn't sound like a desirable scenario compared to using 
> something that already works.
>
I am on the Nvidia web page and here is there software license. Note the 
differant license for Linux:





License For Customer Use of NVIDIA Software

IMPORTANT NOTICE -- READ CAREFULLY: This License For Customer Use of 
NVIDIA Software ("LICENSE") is the agreement which governs use of the 
software of NVIDIA Corporation and its subsidiaries (“NVIDIA”) 
downloadable herefrom, including computer software and associated 
printed materials ("SOFTWARE"). By downloading, installing, copying, or 
otherwise using the SOFTWARE, you agree to be bound by the terms of this 
LICENSE. If you do not agree to the terms of this LICENSE, do not 
download the SOFTWARE.

RECITALS

Use of NVIDIA's products requires three elements: the SOFTWARE, the 
hardware on a graphics controller board, and a personal computer. The 
SOFTWARE is protected by copyright laws and international copyright 
treaties, as well as other intellectual property laws and treaties. The 
SOFTWARE is not sold, and instead is only licensed for use, strictly in 
accordance with this document. The hardware is protected by various 
patents, and is sold, but this LICENSE does not cover that sale, since 
it may not necessarily be sold as a package with the SOFTWARE. This 
LICENSE sets forth the terms and conditions of the SOFTWARE LICENSE only.

1. DEFINITIONS

1.1 Customer. Customer means the entity or individual that downloads the 
SOFTWARE.

2. GRANT OF LICENSE

2.1 Rights and Limitations of Grant. NVIDIA hereby grants Customer the 
following non-exclusive, non-transferable right to use the SOFTWARE, 
with the following limitations:

2.1.1 Rights. Customer may install and use one copy of the SOFTWARE on a 
single computer, and except for making one back-up copy of the Software, 
may not otherwise copy the SOFTWARE. This LICENSE of SOFTWARE may not be 
shared or used concurrently on different computers.

2.1.2 Linux/FreeBSD Exception. Notwithstanding the foregoing terms of 
Section 2.1.1, SOFTWARE designed exclusively for use on the Linux or 
FreeBSD operating systems, or other operating systems derived from the 
source code to these operating systems, may be copied and redistributed, 
provided that the binary files thereof are not modified in any way 
(except for unzipping of compressed files).


This is interesting I think.


-- 

	Karl F. Larsen, AKA K5DI
	Linux User
	#450462   http://counter.li.org.




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