OpenGL and the 2.6.6 kernel
Mike Lurk
mike.lurk at sympatico.ca
Mon Jun 7 17:22:56 UTC 2004
On Mon, Jun 07, 2004 at 10:15:21AM +0800, Chris Kloiber wrote:
> > > color and then it would restart the desktop with any opengl game
> > > (windowed or not). Go to 16 bit color and all was fine.
> >
> > from your site (Arjan).
>
> That's an easy one. The Intel i810 graphics only offers 3D accel in
> 16bpp color. It's a driver limitation. See: 'man i810':
It should be using MesaGL software render not restarting however.
I am using 16bpp color and it restarts the desktop. I have MesaGL
installed. I can run ZSNES ( super nintendo emulator) running at
1024x768 full screen using opengl but thats it. Anything else that I try
(using full screen) will restart the desktop, or a game like Return to
Castle Wolfenstein (Linux version, minimum requirements p2 450 128MG
ram) will restart the desktop.
Here is some info that might be useful after running xdpyinfo
mlurk at Darkstar mlurk]$ xdpyinfo
name of display: :0.0
version number: 11.0
vendor string: The X.Org Foundation
vendor release number: 60700000
X.Org version: 6.7.0
maximum request size: 16777212 bytes
motion buffer size: 256
bitmap unit, bit order, padding: 32, LSBFirst, 32
image byte order: LSBFirst
number of supported pixmap formats: 7
supported pixmap formats:
depth 1, bits_per_pixel 1, scanline_pad 32
depth 4, bits_per_pixel 8, scanline_pad 32
depth 8, bits_per_pixel 8, scanline_pad 32
depth 15, bits_per_pixel 16, scanline_pad 32
depth 16, bits_per_pixel 16, scanline_pad 32
depth 24, bits_per_pixel 32, scanline_pad 32
depth 32, bits_per_pixel 32, scanline_pad 32
keycode range: minimum 8, maximum 255
focus: window 0x2c00012, revert to Parent
number of extensions: 30
BIG-REQUESTS
DOUBLE-BUFFER
DPMS
Extended-Visual-Information
FontCache
GLX
LBX
MIT-SCREEN-SAVER
MIT-SHM
MIT-SUNDRY-NONSTANDARD
RANDR
RECORD
RENDER
SECURITY
SGI-GLX
SHAPE
SYNC
TOG-CUP
X-Resource
XC-APPGROUP
XC-MISC
XFree86-Bigfont
XFree86-DGA
XFree86-DRI
XFree86-Misc
XFree86-VidModeExtension
XInputExtension
XKEYBOARD
XTEST
XVideo
default screen number: 0
number of screens: 1
screen #0:
dimensions: 1024x768 pixels (283x201 millimeters)
resolution: 92x97 dots per inch
depths (7): 16, 1, 4, 8, 15, 24, 32
root window id: 0x48
depth of root window: 16 planes
number of colormaps: minimum 1, maximum 1
default colormap: 0x20
default number of colormap cells: 64
preallocated pixels: black 0, white 65535
options: backing-store NO, save-unders NO
largest cursor: 64x64
current input event mask: 0xfa2033
KeyPressMask KeyReleaseMask EnterWindowMask
LeaveWindowMask ButtonMotionMask
StructureNotifyMask
SubstructureNotifyMask SubstructureRedirectMask FocusChangeMask
PropertyChangeMask ColormapChangeMask
number of visuals: 16
default visual id: 0x23
visual:
visual id: 0x23
class: TrueColor
depth: 16 planes
available colormap entries: 64 per subfield
red, green, blue masks: 0xf800, 0x7e0, 0x1f
significant bits in color specification: 8 bits
Nowhere here does it mention DRI.......???????
Mike
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