OpenGL and the 2.6.6 kernel

Mike Lurk mike.lurk at sympatico.ca
Mon Jun 7 17:22:56 UTC 2004


On Mon, Jun 07, 2004 at 10:15:21AM +0800, Chris Kloiber wrote:
> > > color and then it would restart the desktop with any opengl game
> > > (windowed or not). Go to  16 bit color and all was fine.
> > 
> > from your site (Arjan).
> 
> That's an easy one. The Intel i810 graphics only offers 3D accel in
> 16bpp color. It's a driver limitation. See: 'man i810':

It should be using MesaGL software render not restarting however.


I am using 16bpp color and it restarts the desktop. I have MesaGL
installed. I can run ZSNES ( super nintendo emulator) running at
1024x768 full screen using opengl but thats it. Anything else that I try
(using full screen) will restart the desktop, or a game like Return to
Castle Wolfenstein (Linux version, minimum requirements p2 450 128MG
ram) will restart the desktop. 

Here is some info that might be useful after running xdpyinfo

mlurk at Darkstar mlurk]$ xdpyinfo
name of display:    :0.0
version number:    11.0
vendor string:    The X.Org Foundation
vendor release number:    60700000
X.Org version: 6.7.0
maximum request size:  16777212 bytes
motion buffer size:  256
bitmap unit, bit order, padding:    32, LSBFirst, 32
image byte order:    LSBFirst
number of supported pixmap formats:    7
supported pixmap formats:
    depth 1, bits_per_pixel 1, scanline_pad 32
    depth 4, bits_per_pixel 8, scanline_pad 32
    depth 8, bits_per_pixel 8, scanline_pad 32
    depth 15, bits_per_pixel 16, scanline_pad 32
    depth 16, bits_per_pixel 16, scanline_pad 32
    depth 24, bits_per_pixel 32, scanline_pad 32
    depth 32, bits_per_pixel 32, scanline_pad 32
keycode range:    minimum 8, maximum 255
focus:  window 0x2c00012, revert to Parent
number of extensions:    30
    BIG-REQUESTS
    DOUBLE-BUFFER
    DPMS
    Extended-Visual-Information
    FontCache
    GLX
    LBX
    MIT-SCREEN-SAVER
    MIT-SHM
    MIT-SUNDRY-NONSTANDARD
    RANDR
    RECORD
    RENDER
    SECURITY
    SGI-GLX
    SHAPE
    SYNC
    TOG-CUP
    X-Resource
    XC-APPGROUP
    XC-MISC
    XFree86-Bigfont
    XFree86-DGA
    XFree86-DRI
    XFree86-Misc
    XFree86-VidModeExtension
    XInputExtension
    XKEYBOARD
    XTEST
    XVideo
default screen number:    0
number of screens:    1
 
screen #0:
  dimensions:    1024x768 pixels (283x201 millimeters)
  resolution:    92x97 dots per inch
  depths (7):    16, 1, 4, 8, 15, 24, 32
  root window id:    0x48
  depth of root window:    16 planes
  number of colormaps:    minimum 1, maximum 1
  default colormap:    0x20
  default number of colormap cells:    64
  preallocated pixels:    black 0, white 65535
  options:    backing-store NO, save-unders NO
  largest cursor:    64x64
  current input event mask:    0xfa2033
    KeyPressMask             KeyReleaseMask           EnterWindowMask
    LeaveWindowMask          ButtonMotionMask
StructureNotifyMask
    SubstructureNotifyMask   SubstructureRedirectMask FocusChangeMask
    PropertyChangeMask       ColormapChangeMask
  number of visuals:    16
  default visual id:  0x23
  visual:
    visual id:    0x23
    class:    TrueColor
    depth:    16 planes
    available colormap entries:    64 per subfield
    red, green, blue masks:    0xf800, 0x7e0, 0x1f
    significant bits in color specification:    8 bits

Nowhere here does it mention DRI.......??????? 

Mike






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