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Re: Kernel 2054 breaks nvidia.ko loading





On 3/16/06, Gilboa Davara <gilboad gmail com> wrote:
On Thu, 2006-03-16 at 15:02 +0100, Arjan van de Ven wrote:
> On Thu, 2006-03-16 at 15:41 +0200, Gilboa Davara wrote:
> > On Thu, 2006-03-16 at 13:28 +0100, Arjan van de Ven wrote:
> > > >
> > > > In nVidia/ATI's defense, unlike previous FC/non-GPL problems (udev, 4K
> > > > stacks, etc) the problem is not with the closed source drivers failing
> > > > to follow the latest kernel trunk.
> > > > Beside releasing their code under GPL (Which is a good thing(tm))
> > > > there's nothing nVidia nor ATI can do to fix this problem.
> > >
> > >
> > > this claim is incorrect, the workaround is trivial.
> > >
> >
> > I assume you mean "fixing" their driver by adding a copy of
> > print_tainted function, right?
>
> that is indeed the most simple one (or even just an empty
> print_tainted).
>
>

Well, this is a rather trivial bug (as opposed changing kmalloc to
EXPORT_SYMBOL_GPL ;)) but in the end of the day, it is -our- bug and we
(as in the fedora community) should be the one to fix it.

Anyways, I'm waiting for >2054 to be released before posting a message
about in nvnews.com and the fedora forum. Hopefully most people will be
aware of the problem come release day and lower the breakage rate.

Gilboa


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Wouldn't be a bad idea to send it to osnews/distrowatch to, so when they post the release, that will get the majority of folks who will install it to know that they should update kernel if they want closed source 3D acceleration.



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