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Re: [olpc-software] AbiWord, HIG

Hi Robert --

At 09:30 AM 3/19/2006, Robert Staudinger wrote:
On 3/18/06, Alan Kay <alan kay squeakland org> wrote:
> You might try icons that have been painted by the child's paint tool. Then
> the child could add some.

Are you referring to the Etoys paint tool or is there a tool / list of
candidates for the laptop already?

As I mentioned, I'm not trying to push our system here, except as a set of examples (and as an integrated example).

But it would be nice if the children's UI was actually made in the child's system -- this would allow the children to have a deeper view of how things are made, and also all them to add new facilities, etc..

> To bring you up to date on what we've been doing with children the last 10
> years or so, here are two white papers about Squeak Etoys that you can go
> to directly: http://www.squeakland.org/pdf/etoys_n_learning.pdf ,
> http://www.squeakland.org/pdf/etoys_n_authoring.pdf .

I have been skimming these documents and the ideas are certainly very appealing.
Do you have any experience with productivity software following that approach?

Good question. Of course, much of the productivity SW of today is based on the predecessors of these ideas that we did at Xerox PARC. So there is some experience there.

But what we are trying to do here is more subtle. For constructivist learning, we want to have the end-users learn by making most things. On the other hand we want to be as handy as most productivity tools (where there are usually a lot more prefabbed parts). We thought that something influenced by Hypercard but with much deeper objects and scriptable all the way down would serve both as a learning environment and as a productivity tool.

Since it is "Children first" on this project, we think the constructivist parts should predominate.

Naturally, we'd hope to improve where we've gotten so far by the time HDLT ships.




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