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Re: how is pulseaudio supposed to work?

On Sun, 2007-12-16 at 12:01 -0700, Kevin Fenzi wrote:
> Yeah, I guess I should setup something to start pulseaudio in Xfce,
> which I was really hoping to avoid. 
> I was under the mistaken impression that if pulseaudio wasn't running,
> then things would fall back to raw alsa and just work as before. ;( 
> Sadly, that doesn't seem to be the case. 
> Hopefully bug 411151 will get fixed in the f9 cycle. Not sure if it's
> worth pushing a f8 update with a pulseaudio starting script or not. ;(
> Ideally, I would like to see ConsoleKit and pulseaudio expand to handle
> cases like: 
> - user logging in on vty. 
> - user logging in on vty and running startx/xinit

These will be going away - just run X with a fullscreen shell.

> - startup processes that need to be able to make sounds.
> - sound available in the gdm login screen 

The way we're moving is that GDM is a full session running as user gdm,
so running a pulse instance as gdm makes sense.

> - system processes that need to generate sounds on the console. 

Mmm...I'd say that rather than system processes hardcoding sounds, they
should be emitting status messages on the system bus, and then any
interested application can take action on that, such as playing a sound.

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