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Re: [vfio-users] Far Cry Primal



That's the output for Doom.

[1639445.044855] kvm [9487]: vcpu2 kvm_set_msr_common: MSR_IA32_DEBUGCTLMSR 0x1, nop
[1639445.044861] kvm [9487]: vcpu2 ignored rdmsr: 0x1c9
[1639445.044862] kvm [9487]: vcpu2 ignored rdmsr: 0x680
[1639445.044863] kvm [9487]: vcpu2 ignored rdmsr: 0x6c0
[1639445.044890] kvm [9487]: vcpu1 kvm_set_msr_common: MSR_IA32_DEBUGCTLMSR 0x1, nop
[1639445.044895] kvm [9487]: vcpu1 ignored rdmsr: 0x1c9
[1639445.044896] kvm [9487]: vcpu1 ignored rdmsr: 0x680
[1639445.044897] kvm [9487]: vcpu1 ignored rdmsr: 0x6c0
[1639445.044905] kvm [9487]: vcpu1 kvm_set_msr_common: MSR_IA32_DEBUGCTLMSR 0x1, nop
[1639445.044907] kvm [9487]: vcpu1 ignored rdmsr: 0x1c9
[1639445.044908] kvm [9487]: vcpu1 ignored rdmsr: 0x680
[1639445.044909] kvm [9487]: vcpu1 ignored rdmsr: 0x6c0
[1639445.046195] kvm [9487]: vcpu2 kvm_set_msr_common: MSR_IA32_DEBUGCTLMSR 0x1, nop
[1639445.046198] kvm [9487]: vcpu2 ignored rdmsr: 0x1c9
[1639445.046204] kvm [9487]: vcpu2 kvm_set_msr_common: MSR_IA32_DEBUGCTLMSR 0x1, nop
[1639445.155114] kvm [9487]: vcpu0 kvm_set_msr_common: MSR_IA32_DEBUGCTLMSR 0x1, nop
[1639445.155123] kvm [9487]: vcpu0 kvm_set_msr_common: MSR_IA32_DEBUGCTLMSR 0x1, nop

On Mon, Jun 13, 2016 at 4:56 PM, Jayme Howard <g prime gmail com> wrote:
Ah, I didn't realize those were the actual output you wanted.  I've got output from a few different games in dmesg, so I'll fire up Doom when I get home and see what it spits out and reply.

On Mon, Jun 13, 2016 at 4:49 PM, Abdulla Bubshait <darkstego gmail com> wrote:

It usually outputs the ignored msrs to dmesg.


On Mon, Jun 13, 2016, 17:45 Jayme Howard <g prime gmail com> wrote:
Truthfully, I don't know offhand.  If you can tell me how to determine that, I can check it out when I get home.

On Mon, Jun 13, 2016 at 4:44 PM, Abdulla Bubshait <darkstego gmail com> wrote:

What msrs does doom call?


On Mon, Jun 13, 2016, 17:36 Jayme Howard <g prime gmail com> wrote:
I've seen exactly the same behavior with DOOM.  ignore_msrs fixed the problem for me.

On Mon, Jun 13, 2016 at 4:35 PM, Brett Peckinpaugh <bp10 erylflynn com> wrote:
I wanted to see if anyone else has been able to play this on a VM.  At this time it is the only one, and it forces a reboot.  I have a ticket in with Ubisoft, but with their heavy handed DRM I am concerned it might be DRM. 

Was hoping to see if anyone has ran it to somewhat rule out the VM as being part of the issue.

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