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This month the Cloud Native Computing Foundation (CNCF) formally adopted KubeVirt into the CNCF Sandbox. KubeVirt allows you to provision, manage and run virtual machines from and within Kubernetes. In joining the CNCF Sandbox, KubeVirt now has a more substantial platform to grow as well as educate the CNCF community on the use cases for placing virtual machines within Kubernetes. The CNCF onboards projects into the CNCF Sandbox when they warrant experimentation on neutral ground to promote and foster collaborative development.

For our part, Red Hat has been a contributor and advocate for KubeVirt and we’ve been leveraging it to play with some technologies you may remember. At Red Hat Summit you watched us demonstrate the capabilities of a Kubernetes Native platform bringing together the capabilities of VMs, containers, networking and storage. If you’re an OpenShift customer you may have started to play with Container-native virtualization (CNV), available via tech preview — this uses KubeVirt under the hood.

Congratulations to the KubeVirt team! We’re excited to watch the advancement of this project as it grows with CNCF Sandbox. To learn more about the project and its initial kickoff with CNCF you can view a quick webinar here.  

 

 

Helpful Links:.

Getting Started with KubeVirt

Reimagining Virtualization with KubeVirt and Kubernetes Part 1 and Part II

Using OpenShift Service Mesh and KubeVirt Together


About the author

Red Hatter since 2018, technology historian and founder of The Museum of Art and Digital Entertainment. Two decades of journalism mixed with technology expertise, storytelling and oodles of computing experience from inception to ewaste recycling. I have taught or had my work used in classes at USF, SFSU, AAU, UC Law Hastings and Harvard Law. 

I have worked with the EFF, Stanford, MIT, and Archive.org to brief the US Copyright Office and change US copyright law. We won multiple exemptions to the DMCA, accepted and implemented by the Librarian of Congress. My writings have appeared in Wired, Bloomberg, Make Magazine, SD Times, The Austin American Statesman, The Atlanta Journal Constitution and many other outlets.

I have been written about by the Wall Street Journal, The Washington Post, Wired and The Atlantic. I have been called "The Gertrude Stein of Video Games," an honor I accept, as I live less than a mile from her childhood home in Oakland, CA. I was project lead on the first successful institutional preservation and rebooting of the first massively multiplayer game, Habitat, for the C64, from 1986: https://neohabitat.org . I've consulted and collaborated with the NY MOMA, the Oakland Museum of California, Cisco, Semtech, Twilio, Game Developers Conference, NGNX, the Anti-Defamation League, the Library of Congress and the Oakland Public Library System on projects, contracts, and exhibitions.

 
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