For those of you out there looking to learn a bit more about what application development looks like in a Red Hat OpenShift environment, you may want to sign up for the Virtual Event we'll be hosting on October 10, 2019. This Online Event. will drill down into the practices and processes that can help increase developer velocity and productivity. The event will feature keynotes from Brian Gracely, Director of Product Strategy at Red Hat, and Mike Piech, Vice President and General Manager of Middleware at Red Hat.
This virtual event is a bit like an online conference, complete with three tracks of talks on a dozen topics. From microservices, to integration patterns, to serverless computing, this virtual event will make it easier to find the information you need to bring your development teams up to speed on Kubernetes, OpenShift and hybrid cloud computing at scale.
The two keynotes are detailed below. Head over to the event page to register now!
Innovating in a Hybrid Business World
Brian Gracely, Director of Project Strategy, Red Hat
It's been nearly a decade since software began eating the world and developers became the new kingmakers. But app makers are still frustrated that they can't build fast enough, deploy fast enough, and not worry about other layers of the stack. In this keynote, we'll talk about the reasons why companies are faced with hybrid opportunities and challenges at the business level, and how this impacts app makers. We'll also highlight how Red Hat is bringing together technology, innovation and culture to help remove the friction for app makers in ways that will help them success with existing and future applications.
Cloud-Native Development with Red Hat Middleware
Mike Piech, Vice President and General Manager, Middleware
Modern business requires the ability to roll out functionality to customers and employees faster than ever before, yet still requires extreme reliability in service delivery. While new technologies offer unprecedented opportunities to boost productivity it is rarely possible to make wholesale platform changes and constancy remains critical.
In this talk we will provide an overview of key architecture strategies that can boost developer productivity, improve robustness and enable long term evolution of IT environments. Topics covered will include the impact of containerization, APIs, next generation integration, process automation and development processes. The talk will also cover a number of examples that show how such application environment flexibility can have a major impact on business outcomes.
執筆者紹介
Red Hatter since 2018, technology historian and founder of The Museum of Art and Digital Entertainment. Two decades of journalism mixed with technology expertise, storytelling and oodles of computing experience from inception to ewaste recycling. I have taught or had my work used in classes at USF, SFSU, AAU, UC Law Hastings and Harvard Law.
I have worked with the EFF, Stanford, MIT, and Archive.org to brief the US Copyright Office and change US copyright law. We won multiple exemptions to the DMCA, accepted and implemented by the Librarian of Congress. My writings have appeared in Wired, Bloomberg, Make Magazine, SD Times, The Austin American Statesman, The Atlanta Journal Constitution and many other outlets.
I have been written about by the Wall Street Journal, The Washington Post, Wired and The Atlantic. I have been called "The Gertrude Stein of Video Games," an honor I accept, as I live less than a mile from her childhood home in Oakland, CA. I was project lead on the first successful institutional preservation and rebooting of the first massively multiplayer game, Habitat, for the C64, from 1986: https://neohabitat.org . I've consulted and collaborated with the NY MOMA, the Oakland Museum of California, Cisco, Semtech, Twilio, Game Developers Conference, NGNX, the Anti-Defamation League, the Library of Congress and the Oakland Public Library System on projects, contracts, and exhibitions.
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