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Software systems have gone through various phases. In the early
1980's, the introduction of the personal computer necessitated a
change in the design strategies of software. Instead of being run on
relatively isolated timesharing or batch processing systems, software
had to be able to cope with unskilled end users, and run on
resource-limited hardware. On the software development front, Third
generation programming languages came into wide use.
From the early 1980's through the early 1990's, the graphical user
interface as a method of increasing usability was a prime
focus. Object oriented programming was touted as the silver bullet of
software engineering, and provided insights into decreasing software
development and maintainance costs.
In the last few years, the widespread use of networking as part of
computer systems means that software becomes much more valuable when
it can talk to other software systems. The integration of the world
wide web into many popular desktop environments is one example of
this. On a programmatic, behind-the-scenes level, CORBA and DCOM have
been created as protocols for inter-program communication.
The GNOME project was born out of a frustration with some of the KDE
project's views on software design, implementation, and
licensing. Initiated in August 1997, its goals are to produce an
advanced desktop environment with reasonable resource requirements,
total user configurability, and agreeable software licensing.
The ORBit project was initiated in February 1998 to fill the need for
object request broker compliant with the CORBA 2.2 standard with
minimal resource requirements and C language bindings.
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