At Red Hat, we're always looking for ways to hear from our customers, and to include that feedback into our offerings. When we combine your thoughts with those coming from the upstream communities, we can assemble a more comprehensive vision of what people like about our software and what we can improve. This philosophy extends to our blogs, as well!

We would be extremely thankful if you'd take 5 minutes to share your thoughts on the OpenShift Blog. We're looking for everyone's input, but if you are a Red Hat employee, we ask that you not participate in this reader and customer survey. It's limited to nine questions, and only some of them are required. We love honesty, and if you can't find an appropriate answer in our choices, we love to your more specific "Other" answers, too!

Without further adieu, here's the reader survey.


关于作者

Red Hatter since 2018, technology historian and founder of The Museum of Art and Digital Entertainment. Two decades of journalism mixed with technology expertise, storytelling and oodles of computing experience from inception to ewaste recycling. I have taught or had my work used in classes at USF, SFSU, AAU, UC Law Hastings and Harvard Law. 

I have worked with the EFF, Stanford, MIT, and Archive.org to brief the US Copyright Office and change US copyright law. We won multiple exemptions to the DMCA, accepted and implemented by the Librarian of Congress. My writings have appeared in Wired, Bloomberg, Make Magazine, SD Times, The Austin American Statesman, The Atlanta Journal Constitution and many other outlets.

I have been written about by the Wall Street Journal, The Washington Post, Wired and The Atlantic. I have been called "The Gertrude Stein of Video Games," an honor I accept, as I live less than a mile from her childhood home in Oakland, CA. I was project lead on the first successful institutional preservation and rebooting of the first massively multiplayer game, Habitat, for the C64, from 1986: https://neohabitat.org . I've consulted and collaborated with the NY MOMA, the Oakland Museum of California, Cisco, Semtech, Twilio, Game Developers Conference, NGNX, the Anti-Defamation League, the Library of Congress and the Oakland Public Library System on projects, contracts, and exhibitions.

 
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