Hackathons are a time honored tradition in the software industry. They stem from a time when software developers had to stay up all night hacking away at their code while the time sharing machine had free cycles. At 4 AM, it’s easier to book time on the room-sized PDP-10.
Rather than cram all of that excitement and creativity into a single evening or weekend, however, we at Red Hat kicked off our CodeShift Hackathon on September 26, 2023. The competition is now open and will remain on-going until November 13, 2023, when submissions must be provided to our panel of judges.
Those judges will be making their decision on December 12, 2023.
Just what exactly are we looking for in this hackathon?
Event Details
The hackathon will explore cloud-native development with Red Hat's OpenShift application platform including Java runtimes (Quarkus, Spring Boot), event-driven architecture with Apache Kafka, integration with Apache Camel, SSO, APIs, microservices, and more. Developers will also be able to build, deploy, and scale intelligent applications using Red Hat OpenShift Data Science and Intel's AI/ML technologies.
With such an array of technologies to choose from, there’s a vast ocean of possibilities for building out your dreams. Gather your team and register now to get access and get started!
Dates: September 26th - November 13th (Winner Announcement on December 12th)
Prizes ($70,000): Best Overall ($35,000), 2nd Place ($15,000), 3rd Place ($10,000), Runner Ups ($5,000 /ea)
Weekly Office Hours: We're here to support you every step of the way! Join our weekly office hours from September 26th to November 13th to get guidance and insights.
Registration Link: Register Now
저자 소개
Red Hatter since 2018, technology historian and founder of The Museum of Art and Digital Entertainment. Two decades of journalism mixed with technology expertise, storytelling and oodles of computing experience from inception to ewaste recycling. I have taught or had my work used in classes at USF, SFSU, AAU, UC Law Hastings and Harvard Law.
I have worked with the EFF, Stanford, MIT, and Archive.org to brief the US Copyright Office and change US copyright law. We won multiple exemptions to the DMCA, accepted and implemented by the Librarian of Congress. My writings have appeared in Wired, Bloomberg, Make Magazine, SD Times, The Austin American Statesman, The Atlanta Journal Constitution and many other outlets.
I have been written about by the Wall Street Journal, The Washington Post, Wired and The Atlantic. I have been called "The Gertrude Stein of Video Games," an honor I accept, as I live less than a mile from her childhood home in Oakland, CA. I was project lead on the first successful institutional preservation and rebooting of the first massively multiplayer game, Habitat, for the C64, from 1986: https://neohabitat.org . I've consulted and collaborated with the NY MOMA, the Oakland Museum of California, Cisco, Semtech, Twilio, Game Developers Conference, NGNX, the Anti-Defamation League, the Library of Congress and the Oakland Public Library System on projects, contracts, and exhibitions.
채널별 검색
오토메이션
기술, 팀, 인프라를 위한 IT 자동화 최신 동향
인공지능
고객이 어디서나 AI 워크로드를 실행할 수 있도록 지원하는 플랫폼 업데이트
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보안
환경과 기술 전반에 걸쳐 리스크를 감소하는 방법에 대한 최신 정보
엣지 컴퓨팅
엣지에서의 운영을 단순화하는 플랫폼 업데이트
인프라
세계적으로 인정받은 기업용 Linux 플랫폼에 대한 최신 정보
애플리케이션
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제품
- Red Hat Enterprise Linux
- Red Hat OpenShift Enterprise
- Red Hat Ansible Automation Platform
- 클라우드 서비스
- 모든 제품 보기
툴
체험, 구매 & 영업
커뮤니케이션
Red Hat 소개
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