The always wonderful Enterprisers Project has a new round up of important DevSecOps Projects you should probably know about. Hats off to Gordon Haff for writing this up. From the article:
1. Clair
Vulnerability scanning should be considered table stakes as part of a DevSecOps automated CI/CD workflow. This scanning can take place in multiple places across the workflow – and scanning should continue once software is deployed into production as new threats defined on the Common Vulnerabilities and Exposures database (CVE) are discovered and as changes can occur in deployed images.
Clair is an open source project for the static analysis of vulnerabilities in application containers. Clair is an API-driven analysis engine that inspects containers layer-by-layer for known security flaws. Using Clair, you can build services that provide continuous monitoring for container vulnerabilities.
This type of service is particularly important when organizations download container images directly. However, even when building containers from source, vulnerabilities can creep in over time as new security exploits are discovered.
Check out the full article over at the Enterprisers Project.
Sobre o autor
Red Hatter since 2018, technology historian and founder of The Museum of Art and Digital Entertainment. Two decades of journalism mixed with technology expertise, storytelling and oodles of computing experience from inception to ewaste recycling. I have taught or had my work used in classes at USF, SFSU, AAU, UC Law Hastings and Harvard Law.
I have worked with the EFF, Stanford, MIT, and Archive.org to brief the US Copyright Office and change US copyright law. We won multiple exemptions to the DMCA, accepted and implemented by the Librarian of Congress. My writings have appeared in Wired, Bloomberg, Make Magazine, SD Times, The Austin American Statesman, The Atlanta Journal Constitution and many other outlets.
I have been written about by the Wall Street Journal, The Washington Post, Wired and The Atlantic. I have been called "The Gertrude Stein of Video Games," an honor I accept, as I live less than a mile from her childhood home in Oakland, CA. I was project lead on the first successful institutional preservation and rebooting of the first massively multiplayer game, Habitat, for the C64, from 1986: https://neohabitat.org . I've consulted and collaborated with the NY MOMA, the Oakland Museum of California, Cisco, Semtech, Twilio, Game Developers Conference, NGNX, the Anti-Defamation League, the Library of Congress and the Oakland Public Library System on projects, contracts, and exhibitions.
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