Red Hat OpenShift Online hosting has been available since 2011, and to date, well over 4 million applications have been launched on OpenShift Online. This service has been available in two tiers: the free Starter plan and the paid Pro plan. Both services offered the same OpenShift experience, with the Starter plan geared toward developers who want to experiment and learn on the platform, and the Pro plan geared toward professional application development and hosting.
We’re excited to announce that as of today, we’re offering a 30 day free trial of the Red Hat OpenShift Online Pro plan. The trial automatically converts to a fully supported, paying account after the 30 days to prevent any interruptions in service. This offering provides the full professional experience, allowing customers to utilize the full public cloud hosted power of OpenShift Online.
OpenShift Online Pro allows customers to deploy up to 10 projects for fully segregated applications, optimized for hosting multiple businesses or for separate testing environments. The free trial provides 2GiB of memory and 2GiB of persistent storage. The fully supported, paying account allows you to take advantage of up to 48GiB of memory and 150GiB of persistent storage! Your applications won’t idle, and you can add your personal domain names to your applications for custom branding. Finally, add up to 50 collaborators to your account and schedule any recurring tasks with OpenShift cron jobs.
If you need professional application hosting on the Kubernetes platform for big ideas and are a first-time OpenShift Online Pro user, then sign up for a free trial here.
Sull'autore
Red Hatter since 2018, technology historian and founder of The Museum of Art and Digital Entertainment. Two decades of journalism mixed with technology expertise, storytelling and oodles of computing experience from inception to ewaste recycling. I have taught or had my work used in classes at USF, SFSU, AAU, UC Law Hastings and Harvard Law.
I have worked with the EFF, Stanford, MIT, and Archive.org to brief the US Copyright Office and change US copyright law. We won multiple exemptions to the DMCA, accepted and implemented by the Librarian of Congress. My writings have appeared in Wired, Bloomberg, Make Magazine, SD Times, The Austin American Statesman, The Atlanta Journal Constitution and many other outlets.
I have been written about by the Wall Street Journal, The Washington Post, Wired and The Atlantic. I have been called "The Gertrude Stein of Video Games," an honor I accept, as I live less than a mile from her childhood home in Oakland, CA. I was project lead on the first successful institutional preservation and rebooting of the first massively multiplayer game, Habitat, for the C64, from 1986: https://neohabitat.org . I've consulted and collaborated with the NY MOMA, the Oakland Museum of California, Cisco, Semtech, Twilio, Game Developers Conference, NGNX, the Anti-Defamation League, the Library of Congress and the Oakland Public Library System on projects, contracts, and exhibitions.
Altri risultati simili a questo
Friday Five — May 1, 2026 | Red Hat
Building a hardened, image-based foundation for AI agents
Collaboration In Product Security | Compiler
Keeping Track Of Vulnerabilities With CVEs | Compiler
Ricerca per canale
Automazione
Novità sull'automazione IT di tecnologie, team e ambienti
Intelligenza artificiale
Aggiornamenti sulle piattaforme che consentono alle aziende di eseguire carichi di lavoro IA ovunque
Hybrid cloud open source
Scopri come affrontare il futuro in modo più agile grazie al cloud ibrido
Sicurezza
Le ultime novità sulle nostre soluzioni per ridurre i rischi nelle tecnologie e negli ambienti
Edge computing
Aggiornamenti sulle piattaforme che semplificano l'operatività edge
Infrastruttura
Le ultime novità sulla piattaforma Linux aziendale leader a livello mondiale
Applicazioni
Approfondimenti sulle nostre soluzioni alle sfide applicative più difficili
Virtualizzazione
Il futuro della virtualizzazione negli ambienti aziendali per i carichi di lavoro on premise o nel cloud