Red Hat OpenShift GitOps just won an award! The DevOps Dozen Tools and Services Awards were announced last week, and Red Hat OpenShift GitOps took the prize for Best DevOps Repo or GitOps Tool or Service. We're honored to join these best in class winners, like CircleCI, GitLab and JFrog.
From the awards:
Red Hat OpenShift GitOps takes a developer-centric approach to building applications, using the Git repository as the single source of truth for both developers and operations teams. Based on the open source Argo CD project, OpenShift GitOps enables IT teams to implement GitOps workflows for cluster configuration and application delivery.
If you're interested in learning more about GitOps in Red Hat OpenShift, you should find time on February 9 to join us at the OpenShift Commons Gathering on GitOps. This OpenShift Commons Gathering will be held live and broadcast live around the globe. As always, our focus is on creating a welcoming and inclusive space for peer-to-peer interactions online. This Gathering will focus on talks from and by GitOps practitioners with production deployments sharing their use cases, insights into their workloads and lessons learned along the way.
Sull'autore
Red Hatter since 2018, technology historian and founder of The Museum of Art and Digital Entertainment. Two decades of journalism mixed with technology expertise, storytelling and oodles of computing experience from inception to ewaste recycling. I have taught or had my work used in classes at USF, SFSU, AAU, UC Law Hastings and Harvard Law.
I have worked with the EFF, Stanford, MIT, and Archive.org to brief the US Copyright Office and change US copyright law. We won multiple exemptions to the DMCA, accepted and implemented by the Librarian of Congress. My writings have appeared in Wired, Bloomberg, Make Magazine, SD Times, The Austin American Statesman, The Atlanta Journal Constitution and many other outlets.
I have been written about by the Wall Street Journal, The Washington Post, Wired and The Atlantic. I have been called "The Gertrude Stein of Video Games," an honor I accept, as I live less than a mile from her childhood home in Oakland, CA. I was project lead on the first successful institutional preservation and rebooting of the first massively multiplayer game, Habitat, for the C64, from 1986: https://neohabitat.org . I've consulted and collaborated with the NY MOMA, the Oakland Museum of California, Cisco, Semtech, Twilio, Game Developers Conference, NGNX, the Anti-Defamation League, the Library of Congress and the Oakland Public Library System on projects, contracts, and exhibitions.
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