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If you've ever wanted to get your head around just what it is Red Hat offers to devops practitioners, the answer is big. Very big. But it is not overwhelming. Red Hat OpenShift and Red Hat Ansible combine to provide and end-to-end devops solution that enables application developers to increase velocity while maintaining trust, compliance and environmental constraints throughout their process. 

But just what does that mean, when it comes to your stack? Where do we fit in? Here is a 7 video playlist we've created to walk you through the entire Red Hat product line, and to explain how it can be used at each step of your development and deployment processes; from the Linux upon which your application containers run, to the orchestration system that plugs it into the existing network of services, to configuration management, to deployment of said configurations. Most of the videos are under 10 minutes, and the whole shebang takes less than an hour. We've posted the first video above, and you can find the full playlist here.


執筆者紹介

Red Hatter since 2018, technology historian and founder of The Museum of Art and Digital Entertainment. Two decades of journalism mixed with technology expertise, storytelling and oodles of computing experience from inception to ewaste recycling. I have taught or had my work used in classes at USF, SFSU, AAU, UC Law Hastings and Harvard Law. 

I have worked with the EFF, Stanford, MIT, and Archive.org to brief the US Copyright Office and change US copyright law. We won multiple exemptions to the DMCA, accepted and implemented by the Librarian of Congress. My writings have appeared in Wired, Bloomberg, Make Magazine, SD Times, The Austin American Statesman, The Atlanta Journal Constitution and many other outlets.

I have been written about by the Wall Street Journal, The Washington Post, Wired and The Atlantic. I have been called "The Gertrude Stein of Video Games," an honor I accept, as I live less than a mile from her childhood home in Oakland, CA. I was project lead on the first successful institutional preservation and rebooting of the first massively multiplayer game, Habitat, for the C64, from 1986: https://neohabitat.org . I've consulted and collaborated with the NY MOMA, the Oakland Museum of California, Cisco, Semtech, Twilio, Game Developers Conference, NGNX, the Anti-Defamation League, the Library of Congress and the Oakland Public Library System on projects, contracts, and exhibitions.

 
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