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Red Hat's own Stu Miniman, director of market insights for Cloud Platforms, has produced an ebook discussing the paths to success for Kubernetes users looking to build out a hybrid cloud strategy. The ebook is available here, and the above YouTube clip shows Stu discussing the ebook..

This isn't just a paper about moving workloads to the cloud just because it's fashionable. Stu goes over

From the paper: 

When you look across your ever-evolving application portfolio, you’ll likely see a mix of architectures, technologies, and frameworks that have built up over time. Some of the changes were planned, some of them just happened by accident, and some of them were in response to new conditions and opportunities. Those applications are running across multiple infrastructures, spanning your datacenter, to one or more public clouds, and possibly out to the edge. This hybrid mix of applications and infrastructure is the reality for most enterprise organizations today, and managing it all can be a major challenge.

You can download the ebook here, for free.


About the author

Red Hatter since 2018, technology historian and founder of The Museum of Art and Digital Entertainment. Two decades of journalism mixed with technology expertise, storytelling and oodles of computing experience from inception to ewaste recycling. I have taught or had my work used in classes at USF, SFSU, AAU, UC Law Hastings and Harvard Law. 

I have worked with the EFF, Stanford, MIT, and Archive.org to brief the US Copyright Office and change US copyright law. We won multiple exemptions to the DMCA, accepted and implemented by the Librarian of Congress. My writings have appeared in Wired, Bloomberg, Make Magazine, SD Times, The Austin American Statesman, The Atlanta Journal Constitution and many other outlets.

I have been written about by the Wall Street Journal, The Washington Post, Wired and The Atlantic. I have been called "The Gertrude Stein of Video Games," an honor I accept, as I live less than a mile from her childhood home in Oakland, CA. I was project lead on the first successful institutional preservation and rebooting of the first massively multiplayer game, Habitat, for the C64, from 1986: https://neohabitat.org . I've consulted and collaborated with the NY MOMA, the Oakland Museum of California, Cisco, Semtech, Twilio, Game Developers Conference, NGNX, the Anti-Defamation League, the Library of Congress and the Oakland Public Library System on projects, contracts, and exhibitions.

 
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